raylib-go/examples/core/input_keys/main.go
2017-01-27 09:35:30 +01:00

41 lines
900 B
Go

package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input")
ballPosition := raylib.NewVector2(float32(screenWidth)/2, float32(screenHeight)/2)
raylib.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
if raylib.IsKeyDown(raylib.KeyRight) {
ballPosition.X += 0.8
}
if raylib.IsKeyDown(raylib.KeyLeft) {
ballPosition.X -= 0.8
}
if raylib.IsKeyDown(raylib.KeyUp) {
ballPosition.Y -= 0.8
}
if raylib.IsKeyDown(raylib.KeyDown) {
ballPosition.Y += 0.8
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
raylib.DrawText("move the ball with arrow keys", 10, 10, 20, raylib.DarkGray)
raylib.DrawCircleV(ballPosition, 50, raylib.Maroon)
raylib.EndDrawing()
}
raylib.CloseWindow()
}