raylib-go/examples/core/3d_picking/main.go
2018-05-06 09:34:11 +02:00

78 lines
2.3 KiB
Go

package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking")
camera := raylib.Camera3D{}
camera.Position = raylib.NewVector3(10.0, 10.0, 10.0)
camera.Target = raylib.NewVector3(0.0, 0.0, 0.0)
camera.Up = raylib.NewVector3(0.0, 1.0, 0.0)
camera.Fovy = 45.0
camera.Type = raylib.CameraPerspective
cubePosition := raylib.NewVector3(0.0, 1.0, 0.0)
cubeSize := raylib.NewVector3(2.0, 2.0, 2.0)
var ray raylib.Ray
collision := false
raylib.SetCameraMode(camera, raylib.CameraFree) // Set a free camera mode
raylib.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
raylib.UpdateCamera(&camera) // Update camera
if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
// NOTE: This function is NOT WORKING properly!
ray = raylib.GetMouseRay(raylib.GetMousePosition(), camera)
// Check collision between ray and box
min := raylib.NewVector3(cubePosition.X-cubeSize.X/2, cubePosition.Y-cubeSize.Y/2, cubePosition.Z-cubeSize.Z/2)
max := raylib.NewVector3(cubePosition.X+cubeSize.X/2, cubePosition.Y+cubeSize.Y/2, cubePosition.Z+cubeSize.Z/2)
collision = raylib.CheckCollisionRayBox(ray, raylib.NewBoundingBox(min, max))
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
raylib.BeginMode3D(camera)
if collision {
raylib.DrawCube(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Red)
raylib.DrawCubeWires(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Maroon)
raylib.DrawCubeWires(cubePosition, cubeSize.X+0.2, cubeSize.Y+0.2, cubeSize.Z+0.2, raylib.Green)
} else {
raylib.DrawCube(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Gray)
raylib.DrawCubeWires(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.DarkGray)
}
raylib.DrawRay(ray, raylib.Maroon)
raylib.DrawGrid(10, 1.0)
raylib.EndMode3D()
raylib.DrawText("Try selecting the box with mouse!", 240, 10, 20, raylib.DarkGray)
if collision {
raylib.DrawText("BOX SELECTED", (screenWidth-raylib.MeasureText("BOX SELECTED", 30))/2, int32(float32(screenHeight)*0.1), 30, raylib.Green)
}
raylib.DrawFPS(10, 10)
raylib.EndDrawing()
}
raylib.CloseWindow()
}