69 lines
1.4 KiB
Go
69 lines
1.4 KiB
Go
// +build js
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package raylib
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import (
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"os"
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"unsafe"
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"github.com/gopherjs/gopherjs/js"
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)
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// InitWindow - Initialize Window and OpenGL Graphics
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func InitWindow(width int32, height int32, t interface{}) {
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js.Global.Get("Module").Call("_InitWindow", width, height, t.(string))
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}
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// SetCallbackFunc - Sets callback function
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func SetCallbackFunc(func(unsafe.Pointer)) {
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}
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// SetMainLoop - Sets main loop function
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func SetMainLoop(fn func(), fps int, infinite bool) {
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js.Global.Set("_go_update_function", fn)
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js.Global.Get("Module").Call("_emscripten_set_main_loop_go", fps, infinite)
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}
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// ShowCursor - Shows cursor
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func ShowCursor() {
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}
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// HideCursor - Hides cursor
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func HideCursor() {
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}
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// IsCursorHidden - Returns true if cursor is not visible
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func IsCursorHidden() bool {
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return false
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}
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// EnableCursor - Enables cursor
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func EnableCursor() {
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}
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// DisableCursor - Disables cursor
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func DisableCursor() {
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}
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// IsFileDropped - Check if a file have been dropped into window
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func IsFileDropped() bool {
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return false
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}
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// GetDroppedFiles - Retrieve dropped files into window
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func GetDroppedFiles(count *int32) (f []string) {
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return
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}
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// ClearDroppedFiles - Clear dropped files paths buffer
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func ClearDroppedFiles() {
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}
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// OpenAsset - Open asset
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func OpenAsset(name string) (Asset, error) {
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f, err := os.Open(name)
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if err != nil {
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return nil, err
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}
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return f, nil
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}
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