raylib-go/examples/core/world_screen/main.go
2017-01-27 09:35:30 +01:00

52 lines
1.7 KiB
Go

package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free")
camera := raylib.Camera{}
camera.Position = raylib.NewVector3(10.0, 10.0, 10.0) // Camera position
camera.Target = raylib.NewVector3(0.0, 0.0, 0.0) // Camera looking at point
camera.Up = raylib.NewVector3(0.0, 1.0, 0.0) // Camera up vector (rotation towards target)
camera.Fovy = 45.0 // Camera field-of-view Y
cubePosition := raylib.NewVector3(0.0, 0.0, 0.0)
cubeScreenPosition := raylib.Vector2{}
raylib.SetCameraMode(camera, raylib.CameraFree) // Set a free camera mode
raylib.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
raylib.UpdateCamera(&camera) // Update camera
// Calculate cube screen space position (with a little offset to be in top)
cubeScreenPosition = raylib.GetWorldToScreen(raylib.NewVector3(cubePosition.X, cubePosition.Y+2.5, cubePosition.Z), camera)
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
raylib.Begin3dMode(camera)
raylib.DrawCube(cubePosition, 2.0, 2.0, 2.0, raylib.Red)
raylib.DrawCubeWires(cubePosition, 2.0, 2.0, 2.0, raylib.Maroon)
raylib.DrawGrid(10, 1.0)
raylib.End3dMode()
raylib.DrawText("Enemy: 100 / 100", int32(cubeScreenPosition.X)-raylib.MeasureText("Enemy: 100 / 100", 20)/2, int32(cubeScreenPosition.Y), 20, raylib.Black)
raylib.DrawText("Text is always on top of the cube", (screenWidth-raylib.MeasureText("Text is always on top of the cube", 20))/2, 25, 20, raylib.Gray)
raylib.EndDrawing()
}
raylib.CloseWindow()
}