raylib-go/examples/textures/formats_loading/main.go
Milan Nikolic 468b700d5d Golint
2017-02-21 17:16:26 +01:00

220 lines
7.3 KiB
Go

package main
import (
"fmt"
"github.com/gen2brain/raylib-go/raylib"
)
const numTextures = 24
// Formats
const (
PngR8g8b8a8 = iota
PvrGrayscale
PvrGrayAlpha
PvrR5g6b5
PvrR5g5b5a1
PvrR4g4b4a4
DdsR5g6b5
DdsR5g5b5a1
DdsR4g4b4a4
DdsR8g8b8a8
DdsDxt1Rgb
DdsDxt1Rgba
DdsDxt3Rgba
DdsDxt5Rgba
PkmEtc1Rgb
PkmEtc2Rgb
PkmEtc2EacRgba
KtxEtc1Rgb
KtxEtc2Rgb
KtxEtc2EacRgba
Astc4x4Ldr
Astc8x8Ldr
PvrPvrtRgb
PvrPvrtRgba
)
var formatText = []string{
"PNG_R8G8B8A8",
"PVR_GRAYSCALE",
"PVR_GRAY_ALPHA",
"PVR_R5G6B5",
"PVR_R5G5B5A1",
"PVR_R4G4B4A4",
"DDS_R5G6B5",
"DDS_R5G5B5A1",
"DDS_R4G4B4A4",
"DDS_R8G8B8A8",
"DDS_DXT1_RGB",
"DDS_DXT1_RGBA",
"DDS_DXT3_RGBA",
"DDS_DXT5_RGBA",
"PKM_ETC1_RGB",
"PKM_ETC2_RGB",
"PKM_ETC2_EAC_RGBA",
"KTX_ETC1_RGB",
"KTX_ETC2_RGB",
"KTX_ETC2_EAC_RGBA",
"ASTC_4x4_LDR",
"ASTC_8x8_LDR",
"PVR_PVRT_RGB",
"PVR_PVRT_RGBA",
}
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture formats loading")
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
sonic := make([]raylib.Texture2D, numTextures)
sonic[PngR8g8b8a8] = raylib.LoadTexture("texture_formats/sonic.png")
// Load UNCOMPRESSED PVR texture data
sonic[PvrGrayscale] = raylib.LoadTexture("texture_formats/sonic_GRAYSCALE.pvr")
sonic[PvrGrayAlpha] = raylib.LoadTexture("texture_formats/sonic_L8A8.pvr")
sonic[PvrR5g6b5] = raylib.LoadTexture("texture_formats/sonic_R5G6B5.pvr")
sonic[PvrR5g5b5a1] = raylib.LoadTexture("texture_formats/sonic_R5G5B5A1.pvr")
sonic[PvrR4g4b4a4] = raylib.LoadTexture("texture_formats/sonic_R4G4B4A4.pvr")
// Load UNCOMPRESSED DDS texture data
sonic[DdsR5g6b5] = raylib.LoadTexture("texture_formats/sonic_R5G6B5.dds")
sonic[DdsR5g5b5a1] = raylib.LoadTexture("texture_formats/sonic_A1R5G5B5.dds")
sonic[DdsR4g4b4a4] = raylib.LoadTexture("texture_formats/sonic_A4R4G4B4.dds")
sonic[DdsR8g8b8a8] = raylib.LoadTexture("texture_formats/sonic_A8R8G8B8.dds")
// Load COMPRESSED DXT DDS texture data (if supported)
sonic[DdsDxt1Rgb] = raylib.LoadTexture("texture_formats/sonic_DXT1_RGB.dds")
sonic[DdsDxt1Rgba] = raylib.LoadTexture("texture_formats/sonic_DXT1_RGBA.dds")
sonic[DdsDxt3Rgba] = raylib.LoadTexture("texture_formats/sonic_DXT3_RGBA.dds")
sonic[DdsDxt5Rgba] = raylib.LoadTexture("texture_formats/sonic_DXT5_RGBA.dds")
// Load COMPRESSED ETC texture data (if supported)
sonic[PkmEtc1Rgb] = raylib.LoadTexture("texture_formats/sonic_ETC1_RGB.pkm")
sonic[PkmEtc2Rgb] = raylib.LoadTexture("texture_formats/sonic_ETC2_RGB.pkm")
sonic[PkmEtc2EacRgba] = raylib.LoadTexture("texture_formats/sonic_ETC2_EAC_RGBA.pkm")
sonic[KtxEtc1Rgb] = raylib.LoadTexture("texture_formats/sonic_ETC1_RGB.ktx")
sonic[KtxEtc2Rgb] = raylib.LoadTexture("texture_formats/sonic_ETC2_RGB.ktx")
sonic[KtxEtc2EacRgba] = raylib.LoadTexture("texture_formats/sonic_ETC2_EAC_RGBA.ktx")
// Load COMPRESSED ASTC texture data (if supported)
sonic[Astc4x4Ldr] = raylib.LoadTexture("texture_formats/sonic_ASTC_4x4_ldr.astc")
sonic[Astc8x8Ldr] = raylib.LoadTexture("texture_formats/sonic_ASTC_8x8_ldr.astc")
// Load COMPRESSED PVR texture data (if supported)
sonic[PvrPvrtRgb] = raylib.LoadTexture("texture_formats/sonic_PVRT_RGB.pvr")
sonic[PvrPvrtRgba] = raylib.LoadTexture("texture_formats/sonic_PVRT_RGBA.pvr")
selectedFormat := PngR8g8b8a8
selectRecs := make([]raylib.Rectangle, numTextures)
for i := 0; i < numTextures; i++ {
if i < numTextures/2 {
selectRecs[i] = raylib.NewRectangle(40, int32(30+32*i), 150, 30)
} else {
selectRecs[i] = raylib.NewRectangle(40+152, int32(30+32*(i-numTextures/2)), 150, 30)
}
}
// Texture sizes in KB
var textureSizes = [numTextures]int{
512 * 512 * 32 / 8 / 1024, //PNG_R8G8B8A8 (32 bpp)
512 * 512 * 8 / 8 / 1024, //PVR_GRAYSCALE (8 bpp)
512 * 512 * 16 / 8 / 1024, //PVR_GRAY_ALPHA (16 bpp)
512 * 512 * 16 / 8 / 1024, //PVR_R5G6B5 (16 bpp)
512 * 512 * 16 / 8 / 1024, //PVR_R5G5B5A1 (16 bpp)
512 * 512 * 16 / 8 / 1024, //PVR_R4G4B4A4 (16 bpp)
512 * 512 * 16 / 8 / 1024, //DDS_R5G6B5 (16 bpp)
512 * 512 * 16 / 8 / 1024, //DDS_R5G5B5A1 (16 bpp)
512 * 512 * 16 / 8 / 1024, //DDS_R4G4B4A4 (16 bpp)
512 * 512 * 32 / 8 / 1024, //DDS_R8G8B8A8 (32 bpp)
512 * 512 * 4 / 8 / 1024, //DDS_DXT1_RGB (4 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //DDS_DXT1_RGBA (4 bpp) -Compressed-
512 * 512 * 8 / 8 / 1024, //DDS_DXT3_RGBA (8 bpp) -Compressed-
512 * 512 * 8 / 8 / 1024, //DDS_DXT5_RGBA (8 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //PKM_ETC1_RGB (4 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //PKM_ETC2_RGB (4 bpp) -Compressed-
512 * 512 * 8 / 8 / 1024, //PKM_ETC2_EAC_RGBA (8 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //KTX_ETC1_RGB (4 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //KTX_ETC2_RGB (4 bpp) -Compressed-
512 * 512 * 8 / 8 / 1024, //KTX_ETC2_EAC_RGBA (8 bpp) -Compressed-
512 * 512 * 8 / 8 / 1024, //ASTC_4x4_LDR (8 bpp) -Compressed-
512 * 512 * 2 / 8 / 1024, //ASTC_8x8_LDR (2 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //PVR_PVRT_RGB (4 bpp) -Compressed-
512 * 512 * 4 / 8 / 1024, //PVR_PVRT_RGBA (4 bpp) -Compressed-
}
raylib.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
// Update
if raylib.IsKeyPressed(raylib.KeyDown) {
selectedFormat++
if selectedFormat >= numTextures {
selectedFormat = 0
}
} else if raylib.IsKeyPressed(raylib.KeyUp) {
selectedFormat--
if selectedFormat < 0 {
selectedFormat = numTextures - 1
}
} else if raylib.IsKeyPressed(raylib.KeyRight) {
if selectedFormat < numTextures/2 {
selectedFormat += numTextures / 2
}
} else if raylib.IsKeyPressed(raylib.KeyLeft) {
if selectedFormat >= numTextures/2 {
selectedFormat -= numTextures / 2
}
}
// Draw
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
// Draw rectangles
for i := 0; i < numTextures; i++ {
if i == selectedFormat {
raylib.DrawRectangleRec(selectRecs[i], raylib.SkyBlue)
raylib.DrawRectangleLines(selectRecs[i].X, selectRecs[i].Y, selectRecs[i].Width, selectRecs[i].Height, raylib.Blue)
raylib.DrawText(formatText[i], selectRecs[i].X+selectRecs[i].Width/2-raylib.MeasureText(formatText[i], 10)/2, selectRecs[i].Y+11, 10, raylib.DarkBlue)
} else {
raylib.DrawRectangleRec(selectRecs[i], raylib.LightGray)
raylib.DrawRectangleLines(selectRecs[i].X, selectRecs[i].Y, selectRecs[i].Width, selectRecs[i].Height, raylib.Gray)
raylib.DrawText(formatText[i], selectRecs[i].X+selectRecs[i].Width/2-raylib.MeasureText(formatText[i], 10)/2, selectRecs[i].Y+11, 10, raylib.DarkGray)
}
}
// Draw selected texture
if sonic[selectedFormat].ID != 0 {
raylib.DrawTexture(sonic[selectedFormat], 350, -10, raylib.White)
} else {
raylib.DrawRectangleLines(488, 165, 200, 110, raylib.DarkGray)
raylib.DrawText("FORMAT", 550, 180, 20, raylib.Maroon)
raylib.DrawText("NOT SUPPORTED", 500, 210, 20, raylib.Maroon)
raylib.DrawText("ON YOUR GPU", 520, 240, 20, raylib.Maroon)
}
raylib.DrawText("Select texture format (use cursor keys):", 40, 10, 10, raylib.DarkGray)
raylib.DrawText("Required GPU memory size (VRAM):", 40, 427, 10, raylib.DarkGray)
raylib.DrawText(fmt.Sprintf("%4.0d KB", textureSizes[selectedFormat]), 240, 420, 20, raylib.DarkBlue)
raylib.EndDrawing()
}
for i := 0; i < numTextures; i++ {
raylib.UnloadTexture(sonic[i])
}
raylib.CloseWindow()
}