raylib-go/examples/shapes/rectangle_scaling/main.go

78 lines
2 KiB
Go

package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
)
var (
mouseScaleMarkSize = float32(12)
rec = rl.NewRectangle(100, 100, 200, 80)
mouseScaleReady, MouseScaleMode = false, false
)
func main() {
screenWidth := int32(1280)
screenHeight := int32(720)
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - rectangle scaling mouse")
rl.SetTargetFPS(60)
rl.SetMousePosition(0, 0)
for !rl.WindowShouldClose() {
mousePos := rl.GetMousePosition()
if rl.CheckCollisionPointRec(mousePos, rl.NewRectangle(rec.X+rec.Width-mouseScaleMarkSize, rec.Y+rec.Height-mouseScaleMarkSize, mouseScaleMarkSize, mouseScaleMarkSize)) {
mouseScaleReady = true
if rl.IsMouseButtonPressed(rl.MouseLeftButton) {
MouseScaleMode = true
}
} else {
mouseScaleReady = false
}
if MouseScaleMode {
mouseScaleReady = true
rec.Width = mousePos.X - rec.X
rec.Height = mousePos.Y - rec.Y
// CHECK MIN MAX REC SIZES
if rec.Width < mouseScaleMarkSize {
rec.Width = rec.Width
}
if rec.Height < mouseScaleMarkSize {
rec.Height = rec.Width
}
if rec.Width > (float32(rl.GetScreenWidth()) - rec.X) {
rec.Width = float32(rl.GetScreenWidth()) - rec.X
}
if rec.Height > (float32(rl.GetScreenHeight()) - rec.Y) {
rec.Height = float32(rl.GetScreenHeight()) - rec.Y
}
if rl.IsMouseButtonReleased(rl.MouseLeftButton) {
MouseScaleMode = false
}
}
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
rl.DrawText("Scale rectangle dragging from bottom-right corner!", 10, 10, 20, rl.Black)
rl.DrawRectangleRec(rec, rl.Fade(rl.Green, 0.5))
if mouseScaleReady {
rl.DrawRectangleLinesEx(rec, 1, rl.Red)
rl.DrawTriangle(rl.NewVector2(rec.X+rec.Width-mouseScaleMarkSize, rec.Y+rec.Height), rl.NewVector2(rec.X+rec.Width, rec.Y+rec.Height), rl.NewVector2(rec.X+rec.Width, rec.Y+rec.Height-mouseScaleMarkSize), rl.Red)
}
rl.EndDrawing()
}
rl.CloseWindow()
}