raylib-go/examples/shapes/easings_rectangle_array/main.go
2023-11-06 22:04:04 +02:00

92 lines
2 KiB
Go

package main
import (
ez "github.com/gen2brain/raylib-go/easings"
rl "github.com/gen2brain/raylib-go/raylib"
)
var (
playTime = float32(240)
fps = int32(60)
)
const (
recsW, recsH = 50, 50
screenWidth = int32(800)
screenHeight = int32(450)
maxRecsX = int(screenWidth) / recsW
maxRecsY = int(screenHeight) / recsH
)
func main() {
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings rectangle array")
var recs [maxRecsX * maxRecsY]rl.Rectangle
for y := 0; y < maxRecsY; y++ {
for x := 0; x < maxRecsX; x++ {
recs[y*maxRecsX+x].X = float32(recsW/2 + recsW*float32(x))
recs[y*maxRecsX+x].Y = float32(recsH/2 + recsH*float32(y))
recs[y*maxRecsX+x].Width = float32(recsW)
recs[y*maxRecsX+x].Height = float32(recsH)
}
}
rotation := float32(0)
frameCount := float32(0)
state := 0
rl.SetTargetFPS(fps)
for !rl.WindowShouldClose() {
if state == 0 {
frameCount++
for i := 0; i < maxRecsX*maxRecsY; i++ {
recs[i].Height = float32(ez.LinearIn(frameCount, recsH, -recsH, playTime))
recs[i].Width = float32(ez.LinearIn(frameCount, recsW, -recsW, playTime))
if recs[i].Height < 0 {
recs[i].Height = 0
}
if recs[i].Width < 0 {
recs[i].Width = 0
}
if recs[i].Height == 0 && recs[i].Width == 0 {
state = 1
}
rotation = float32(ez.LinearIn(frameCount, 0, 360, playTime))
}
} else if state == 1 && rl.IsKeyPressed(rl.KeySpace) {
frameCount = 0
for i := 0; i < maxRecsX*maxRecsY; i++ {
recs[i].Height = float32(recsH)
recs[i].Width = float32(recsW)
}
state = 0
}
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
if state == 0 {
for i := 0; i < maxRecsX*maxRecsY; i++ {
rl.DrawRectanglePro(recs[i], rl.NewVector2(recs[i].Width/2, recs[i].Height/2), rotation, rl.Red)
}
} else if state == 1 {
txtlen := rl.MeasureText("SPACE to replay", 20)
rl.DrawText("SPACE to replay", (screenWidth/2)-txtlen/2, 200, 20, rl.Black)
}
rl.EndDrawing()
}
rl.CloseWindow()
}