42 lines
1.5 KiB
Go
42 lines
1.5 KiB
Go
//go:build windows && !rgfw && !sdl
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// +build windows,!rgfw,!sdl
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package rl
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/*
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#include "external/glfw/src/context.c"
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#include "external/glfw/src/init.c"
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#include "external/glfw/src/input.c"
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#include "external/glfw/src/monitor.c"
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#include "external/glfw/src/platform.c"
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#include "external/glfw/src/vulkan.c"
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#include "external/glfw/src/window.c"
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#include "external/glfw/src/win32_init.c"
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#include "external/glfw/src/win32_joystick.c"
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#include "external/glfw/src/win32_module.c"
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#include "external/glfw/src/win32_monitor.c"
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#include "external/glfw/src/win32_thread.c"
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#include "external/glfw/src/win32_time.c"
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#include "external/glfw/src/win32_window.c"
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#include "external/glfw/src/wgl_context.c"
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#include "external/glfw/src/egl_context.c"
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#include "external/glfw/src/osmesa_context.c"
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GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform) {
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return GLFW_TRUE;
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}
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#cgo windows LDFLAGS: -lgdi32 -lwinmm -lole32
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#cgo windows CFLAGS: -Iexternal -Iexternal/glfw/include -DPLATFORM_DESKTOP -D_GLFW_WIN32 -Wno-stringop-overflow
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#cgo windows,!es2,!es3 LDFLAGS: -lopengl32
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#cgo windows,opengl11,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_11
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#cgo windows,opengl21,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_21
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#cgo windows,opengl43,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_43
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#cgo windows,!opengl11,!opengl21,!opengl43,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_33
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#cgo windows,es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_ES2
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#cgo windows,es3,!es2 CFLAGS: -DGRAPHICS_API_OPENGL_ES3
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*/
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import "C"
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