106 lines
3 KiB
Go
106 lines
3 KiB
Go
package main
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import (
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"fmt"
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rl "git.terah.dev/UnrealXR/raylib-go/raylib"
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)
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const screenW = int32(1280)
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const screenH = int32(720)
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type gameScreen int
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const (
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LOGO = iota
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TITLE
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GAMEPLAY
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ENDING
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)
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func main() {
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rl.InitWindow(screenW, screenH, "raylib [core] example - basic screen manager")
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var currentScreen gameScreen
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currentScreen = LOGO
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frames := 0
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rl.SetTargetFPS(60)
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for !rl.WindowShouldClose() {
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switch currentScreen {
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case LOGO:
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frames++
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if frames > 240 {
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currentScreen = TITLE
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}
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case TITLE:
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if rl.IsKeyPressed(rl.KeyEnter) {
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currentScreen = GAMEPLAY
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}
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case GAMEPLAY:
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if rl.IsKeyPressed(rl.KeyEnter) {
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currentScreen = ENDING
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}
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case ENDING:
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if rl.IsKeyPressed(rl.KeyEnter) {
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currentScreen = LOGO
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frames = 0
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}
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}
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rl.BeginDrawing()
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rl.ClearBackground(rl.Black)
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rec := rl.NewRectangle(0, 0, float32(screenW), float32(screenH))
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switch currentScreen {
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case LOGO:
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txt := "YOUR LOGO GOES HERE"
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txtlen := rl.MeasureText(txt, 50)
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rl.DrawText(txt, screenW/2-txtlen/2-3, screenH/2-50+3, 50, rl.Magenta)
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rl.DrawText(txt, screenW/2-txtlen/2-1, screenH/2-50+1, 50, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2-50, 50, rl.White)
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txt = "this message disappears in " + fmt.Sprint(240-frames) + " frames"
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txtlen = rl.MeasureText(txt, 30)
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rl.DrawText(txt, screenW/2-txtlen/2-3, screenH/2+3, 30, rl.Magenta)
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rl.DrawText(txt, screenW/2-txtlen/2-1, screenH/2+1, 30, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2, 30, rl.White)
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case TITLE:
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rl.DrawRectangleRec(rec, rl.DarkGreen)
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txt := "AN AMAZING TITLE GOES HERE"
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txtlen := rl.MeasureText(txt, 50)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2-50+2, 50, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2-50, 50, rl.White)
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txt = "press enter to move to next screen"
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txtlen = rl.MeasureText(txt, 30)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2+2, 30, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2, 30, rl.White)
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case GAMEPLAY:
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rl.DrawRectangleRec(rec, rl.DarkPurple)
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txt := "FUN GAMEPLAY GOES HERE"
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txtlen := rl.MeasureText(txt, 50)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2-50+2, 50, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2-50, 50, rl.White)
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txt = "press enter to move to next screen"
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txtlen = rl.MeasureText(txt, 30)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2+2, 30, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2, 30, rl.White)
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case ENDING:
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rl.DrawRectangleRec(rec, rl.DarkBlue)
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txt := "A DRAMATIC ENDING GOES HERE"
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txtlen := rl.MeasureText(txt, 50)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2-50+2, 50, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2-50, 50, rl.White)
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txt = "press enter to move to next screen"
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txtlen = rl.MeasureText(txt, 30)
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rl.DrawText(txt, screenW/2-txtlen/2-2, screenH/2+2, 30, rl.Black)
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rl.DrawText(txt, screenW/2-txtlen/2, screenH/2, 30, rl.White)
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}
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rl.EndDrawing()
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}
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rl.CloseWindow()
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}
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