//go:build windows && (sdl || sdl3) && !rgfw // +build windows // +build sdl sdl3 // +build !rgfw package rl /* #cgo windows LDFLAGS: -lgdi32 -lwinmm -lole32 #cgo windows,sdl LDFLAGS: -lSDL2 #cgo windows,sdl3 LDFLAGS: -lSDL3 #cgo windows CFLAGS: -Iexternal -Wno-stringop-overflow #cgo windows,sdl CFLAGS: -DPLATFORM_DESKTOP_SDL #cgo windows,sdl3 CFLAGS: -DPLATFORM_DESKTOP_SDL -DPLATFORM_DESKTOP_SDL3 #cgo windows,!es2,!es3 LDFLAGS: -lopengl32 #cgo windows,opengl11,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_11 #cgo windows,opengl21,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_21 #cgo windows,opengl43,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_43 #cgo windows,!opengl11,!opengl21,!opengl43,!es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_33 #cgo windows,es2,!es3 CFLAGS: -DGRAPHICS_API_OPENGL_ES2 #cgo windows,es3,!es2 CFLAGS: -DGRAPHICS_API_OPENGL_ES3 */ import "C"