//go:build !android // +build !android package rl /* #include "raylib.h" */ import "C" // UpdateCamera - Update camera position for selected mode func UpdateCamera(camera *Camera, mode CameraMode) { ccamera := camera.cptr() C.UpdateCamera(ccamera, C.int(mode)) } // UpdateCameraPro - Update camera movement/rotation func UpdateCameraPro(camera *Camera, movement Vector3, rotation Vector3, zoom float32) { ccamera := camera.cptr() C.UpdateCameraPro(ccamera, *movement.cptr(), *rotation.cptr(), C.float(zoom)) }