package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) raylib.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing") raylib.SetTargetFPS(60) for !raylib.WindowShouldClose() { raylib.BeginDrawing() raylib.ClearBackground(raylib.RayWhite) raylib.DrawText("some basic shapes available on raylib", 20, 20, 20, raylib.DarkGray) raylib.DrawLine(18, 42, screenWidth-18, 42, raylib.Black) raylib.DrawCircle(screenWidth/4, 120, 35, raylib.DarkBlue) raylib.DrawCircleGradient(screenWidth/4, 220, 60, raylib.Green, raylib.SkyBlue) raylib.DrawCircleLines(screenWidth/4, 340, 80, raylib.DarkBlue) raylib.DrawRectangle(screenWidth/4*2-60, 100, 120, 60, raylib.Red) raylib.DrawRectangleGradient(screenWidth/4*2-90, 170, 180, 130, raylib.Maroon, raylib.Gold) raylib.DrawRectangleLines(screenWidth/4*2-40, 320, 80, 60, raylib.Orange) raylib.DrawTriangle(raylib.NewVector2(float32(screenWidth)/4*3, 80), raylib.NewVector2(float32(screenWidth)/4*3-60, 150), raylib.NewVector2(float32(screenWidth)/4*3+60, 150), raylib.Violet) raylib.DrawTriangleLines(raylib.NewVector2(float32(screenWidth)/4*3, 160), raylib.NewVector2(float32(screenWidth)/4*3-20, 230), raylib.NewVector2(float32(screenWidth)/4*3+20, 230), raylib.DarkBlue) raylib.DrawPoly(raylib.NewVector2(float32(screenWidth)/4*3, 320), 6, 80, 0, raylib.Brown) raylib.EndDrawing() } raylib.CloseWindow() }