package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) raylib.InitWindow(screenWidth, screenHeight, "raylib [models] example - drawing billboards") camera := raylib.Camera{} camera.Position = raylib.NewVector3(5.0, 4.0, 5.0) camera.Target = raylib.NewVector3(0.0, 2.0, 0.0) camera.Up = raylib.NewVector3(0.0, 1.0, 0.0) camera.Fovy = 45.0 bill := raylib.LoadTexture("billboard.png") // Our texture billboard billPosition := raylib.NewVector3(0.0, 2.0, 0.0) // Position where draw billboard raylib.SetCameraMode(camera, raylib.CameraOrbital) // Set an orbital camera mode raylib.SetTargetFPS(60) for !raylib.WindowShouldClose() { raylib.UpdateCamera(&camera) // Update camera raylib.BeginDrawing() raylib.ClearBackground(raylib.RayWhite) raylib.Begin3dMode(camera) raylib.DrawBillboard(camera, bill, billPosition, 2.0, raylib.White) raylib.DrawGrid(10, 1.0) // Draw a grid raylib.End3dMode() raylib.EndDrawing() } raylib.UnloadTexture(bill) // Unload texture raylib.CloseWindow() }