package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking") camera := raylib.Camera{} camera.Position = raylib.NewVector3(10.0, 10.0, 10.0) camera.Target = raylib.NewVector3(0.0, 0.0, 0.0) camera.Up = raylib.NewVector3(0.0, 1.0, 0.0) camera.Fovy = 45.0 cubePosition := raylib.NewVector3(0.0, 1.0, 0.0) cubeSize := raylib.NewVector3(2.0, 2.0, 2.0) var ray raylib.Ray collision := false raylib.SetCameraMode(camera, raylib.CameraFree) // Set a free camera mode raylib.SetTargetFPS(60) for !raylib.WindowShouldClose() { raylib.UpdateCamera(&camera) // Update camera if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) { // NOTE: This function is NOT WORKING properly! ray = raylib.GetMouseRay(raylib.GetMousePosition(), camera) // Check collision between ray and box min := raylib.NewVector3(cubePosition.X-cubeSize.X/2, cubePosition.Y-cubeSize.Y/2, cubePosition.Z-cubeSize.Z/2) max := raylib.NewVector3(cubePosition.X+cubeSize.X/2, cubePosition.Y+cubeSize.Y/2, cubePosition.Z+cubeSize.Z/2) collision = raylib.CheckCollisionRayBox(ray, raylib.NewBoundingBox(min, max)) } raylib.BeginDrawing() raylib.ClearBackground(raylib.RayWhite) raylib.Begin3dMode(camera) if collision { raylib.DrawCube(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Red) raylib.DrawCubeWires(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Maroon) raylib.DrawCubeWires(cubePosition, cubeSize.X+0.2, cubeSize.Y+0.2, cubeSize.Z+0.2, raylib.Green) } else { raylib.DrawCube(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.Gray) raylib.DrawCubeWires(cubePosition, cubeSize.X, cubeSize.Y, cubeSize.Z, raylib.DarkGray) } raylib.DrawRay(ray, raylib.Maroon) raylib.DrawGrid(10, 1.0) raylib.End3dMode() raylib.DrawText("Try selecting the box with mouse!", 240, 10, 20, raylib.DarkGray) if collision { raylib.DrawText("BOX SELECTED", (screenWidth-raylib.MeasureText("BOX SELECTED", 30))/2, int32(float32(screenHeight)*0.1), 30, raylib.Green) } raylib.DrawFPS(10, 10) raylib.EndDrawing() } raylib.CloseWindow() }