package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) rl.InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input") ballPosition := rl.NewVector2(float32(screenWidth)/2, float32(screenHeight)/2) rl.SetTargetFPS(60) for !rl.WindowShouldClose() { if rl.IsKeyDown(rl.KeyRight) { ballPosition.X += 0.8 } if rl.IsKeyDown(rl.KeyLeft) { ballPosition.X -= 0.8 } if rl.IsKeyDown(rl.KeyUp) { ballPosition.Y -= 0.8 } if rl.IsKeyDown(rl.KeyDown) { ballPosition.Y += 0.8 } rl.BeginDrawing() rl.ClearBackground(rl.RayWhite) rl.DrawText("move the ball with arrow keys", 10, 10, 20, rl.DarkGray) rl.DrawCircleV(ballPosition, 50, rl.Maroon) rl.EndDrawing() } rl.CloseWindow() }