package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input") ballPosition := raylib.NewVector2(float32(screenWidth)/2, float32(screenHeight)/2) raylib.SetTargetFPS(60) for !raylib.WindowShouldClose() { if raylib.IsKeyDown(raylib.KeyRight) { ballPosition.X += 0.8 } if raylib.IsKeyDown(raylib.KeyLeft) { ballPosition.X -= 0.8 } if raylib.IsKeyDown(raylib.KeyUp) { ballPosition.Y -= 0.8 } if raylib.IsKeyDown(raylib.KeyDown) { ballPosition.Y += 0.8 } raylib.BeginDrawing() raylib.ClearBackground(raylib.RayWhite) raylib.DrawText("move the ball with arrow keys", 10, 10, 20, raylib.DarkGray) raylib.DrawCircleV(ballPosition, 50, raylib.Maroon) raylib.EndDrawing() } raylib.CloseWindow() }