package main import ( rg "github.com/gen2brain/raylib-go/raygui" rl "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw ring") cntr := rl.NewVector2(float32(rl.GetScreenWidth()-300)/2, float32(rl.GetScreenHeight())/2) innerRad, outerRad := float32(80), float32(190) startAngle, endAngle, segments := float32(0), float32(360), float32(0) drawRing, drawRingLines, drawCircLines := true, false, false rl.SetTargetFPS(60) for !rl.WindowShouldClose() { rl.BeginDrawing() rl.ClearBackground(rl.RayWhite) rl.DrawLine(500, 0, 500, int32(rl.GetScreenHeight()), rl.Fade(rl.LightGray, 0.3)) if drawRing { rl.DrawRing(cntr, innerRad, outerRad, startAngle, endAngle, int32(segments), rl.Fade(rl.Maroon, 0.7)) } if drawRingLines { rl.DrawRingLines(cntr, innerRad, outerRad, startAngle, endAngle, int32(segments), rl.Fade(rl.Black, 0.7)) } if drawCircLines { rl.DrawCircleSectorLines(cntr, outerRad, startAngle, endAngle, int32(segments), rl.Fade(rl.Black, 0.7)) } startAngle = rg.SliderBar(rl.NewRectangle(600, 40, 120, 20), "Start Angle", "", startAngle, -450, 450) endAngle = rg.SliderBar(rl.NewRectangle(600, 70, 120, 20), "End Angle", "", endAngle, -450, 450) innerRad = rg.SliderBar(rl.NewRectangle(600, 140, 120, 20), "Inner Radius", "", innerRad, -450, 450) outerRad = rg.SliderBar(rl.NewRectangle(600, 170, 120, 20), "Outer Radius", "", outerRad, -450, 450) drawRing = rg.CheckBox(rl.NewRectangle(600, 320, 20, 20), "Draw Ring", drawRing) drawRingLines = rg.CheckBox(rl.NewRectangle(600, 350, 20, 20), "Draw Ring Lines", drawRingLines) drawCircLines = rg.CheckBox(rl.NewRectangle(600, 380, 20, 20), "Draw Ring", drawCircLines) rl.EndDrawing() } rl.CloseWindow() }