package main import ( "fmt" "github.com/gen2brain/raylib-go/raygui" "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) rl.SetConfigFlags(rl.FlagVsyncHint) rl.InitWindow(screenWidth, screenHeight, "raylib [gui] example - basic controls") buttonToggle := true buttonClicked := false checkboxChecked := false spinnerValue := 5 sliderValue := float32(10) sliderBarValue := float32(70) progressValue := float32(0.5) comboActive := 0 comboLastActive := 0 toggleActive := 0 toggleText := []string{"Item 1", "Item 2", "Item 3"} comboText := []string{"default_light", "default_dark", "hello_kitty", "monokai", "obsidian", "solarized_light", "solarized", "zahnrad"} var inputText string rl.SetTargetFPS(60) for !rl.WindowShouldClose() { if buttonClicked { progressValue += 0.1 if progressValue >= 1.1 { progressValue = 0.0 } } rl.BeginDrawing() rl.ClearBackground(rl.Beige) raygui.Label(rl.NewRectangle(50, 50, 80, 20), "Label") buttonClicked = raygui.Button(rl.NewRectangle(50, 70, 80, 40), "Button") raygui.Label(rl.NewRectangle(70, 140, 20, 20), "Checkbox") checkboxChecked = raygui.CheckBox(rl.NewRectangle(50, 140, 20, 20), checkboxChecked) raygui.Label(rl.NewRectangle(50, 190, 200, 20), "ProgressBar") raygui.ProgressBar(rl.NewRectangle(50, 210, 200, 20), progressValue) raygui.Label(rl.NewRectangle(200+50+5, 210, 20, 20), fmt.Sprintf("%.1f", progressValue)) raygui.Label(rl.NewRectangle(50, 260, 200, 20), "Slider") sliderValue = raygui.Slider(rl.NewRectangle(50, 280, 200, 20), sliderValue, 0, 100) raygui.Label(rl.NewRectangle(200+50+5, 280, 20, 20), fmt.Sprintf("%.0f", sliderValue)) buttonToggle = raygui.ToggleButton(rl.NewRectangle(50, 350, 100, 40), "ToggleButton", buttonToggle) raygui.Label(rl.NewRectangle(500, 50, 200, 20), "ToggleGroup") toggleActive = raygui.ToggleGroup(rl.NewRectangle(500, 70, 60, 30), toggleText, toggleActive) raygui.Label(rl.NewRectangle(500, 120, 200, 20), "SliderBar") sliderBarValue = raygui.SliderBar(rl.NewRectangle(500, 140, 200, 20), sliderBarValue, 0, 100) raygui.Label(rl.NewRectangle(500+200+5, 140, 20, 20), fmt.Sprintf("%.0f", sliderBarValue)) raygui.Label(rl.NewRectangle(500, 190, 200, 20), "Spinner") spinnerValue = raygui.Spinner(rl.NewRectangle(500, 210, 200, 20), spinnerValue, 0, 100) raygui.Label(rl.NewRectangle(500, 260, 200, 20), "ComboBox") comboActive = raygui.ComboBox(rl.NewRectangle(500, 280, 200, 20), comboText, comboActive) if comboLastActive != comboActive { raygui.LoadGuiStyle(fmt.Sprintf("styles/%s.style", comboText[comboActive])) comboLastActive = comboActive } raygui.Label(rl.NewRectangle(500, 330, 200, 20), "TextBox") inputText = raygui.TextBox(rl.NewRectangle(500, 350, 200, 20), inputText) rl.EndDrawing() } rl.CloseWindow() }