package main import ( "fmt" "github.com/gen2brain/raylib-go/raylib" ) const ( storageScore = 0 storageHiscore = 1 ) func main() { rl.InitWindow(800, 450, "raylib [core] example - storage save/load values") score := int32(0) hiscore := int32(0) framesCounter := 0 rl.SetTargetFPS(60) for !rl.WindowShouldClose() { if rl.IsKeyPressed(rl.KeyR) { score = rl.GetRandomValue(1000, 2000) hiscore = rl.GetRandomValue(2000, 4000) } if rl.IsKeyPressed(rl.KeyEnter) { rl.SaveStorageValue(storageScore, score) rl.SaveStorageValue(storageHiscore, hiscore) } else if rl.IsKeyPressed(rl.KeySpace) { // NOTE: If requested position could not be found, value 0 is returned score = rl.LoadStorageValue(storageScore) hiscore = rl.LoadStorageValue(storageHiscore) } framesCounter++ rl.BeginDrawing() rl.ClearBackground(rl.RayWhite) rl.DrawText(fmt.Sprintf("SCORE: %d", score), 280, 130, 40, rl.Maroon) rl.DrawText(fmt.Sprintf("HI-SCORE: %d", hiscore), 210, 200, 50, rl.Black) rl.DrawText(fmt.Sprintf("frames: %d", framesCounter), 10, 10, 20, rl.Lime) rl.DrawText("Press R to generate random numbers", 220, 40, 20, rl.LightGray) rl.DrawText("Press ENTER to SAVE values", 250, 310, 20, rl.LightGray) rl.DrawText("Press SPACE to LOAD values", 252, 350, 20, rl.LightGray) rl.EndDrawing() } rl.CloseWindow() }