//go:build windows && !sdl // +build windows,!sdl package rl /* #include "external/glfw/src/context.c" #include "external/glfw/src/init.c" #include "external/glfw/src/input.c" #include "external/glfw/src/monitor.c" #include "external/glfw/src/platform.c" #include "external/glfw/src/vulkan.c" #include "external/glfw/src/window.c" #include "external/glfw/src/win32_init.c" #include "external/glfw/src/win32_joystick.c" #include "external/glfw/src/win32_module.c" #include "external/glfw/src/win32_monitor.c" #include "external/glfw/src/win32_thread.c" #include "external/glfw/src/win32_time.c" #include "external/glfw/src/win32_window.c" #include "external/glfw/src/wgl_context.c" #include "external/glfw/src/egl_context.c" #include "external/glfw/src/osmesa_context.c" #cgo windows LDFLAGS: -lgdi32 -lwinmm -lole32 #cgo windows CFLAGS: -D_GLFW_WIN32 -Iexternal -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_DESKTOP -Wno-stringop-overflow #cgo windows,!angle LDFLAGS: -lopengl32 #cgo windows,opengl11,!angle CFLAGS: -DGRAPHICS_API_OPENGL_11 #cgo windows,opengl21,!angle CFLAGS: -DGRAPHICS_API_OPENGL_21 #cgo windows,opengl43,!angle CFLAGS: -DGRAPHICS_API_OPENGL_43 #cgo windows,!opengl11,!opengl21,!opengl43,!angle CFLAGS: -DGRAPHICS_API_OPENGL_33 #cgo windows,angle CFLAGS: -DGRAPHICS_API_OPENGL_ES2 */ import "C"