package main import ( rl "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(1280) screenHeight := int32(800) rl.InitWindow(screenWidth, screenHeight, "raylib [models] example - model animation") camera := rl.Camera{} camera.Position = rl.NewVector3(10.0, 15.0, 10.0) camera.Target = rl.NewVector3(0.0, 0.0, 0.0) camera.Up = rl.NewVector3(0.0, 1.0, 0.0) camera.Fovy = 75.0 camera.Projection = rl.CameraPerspective model := rl.LoadModel("guy.iqm") texture := rl.LoadTexture("guytex.png") rl.SetMaterialTexture(model.Materials, rl.MapDiffuse, texture) position := rl.NewVector3(0, 0, 0) anims := rl.LoadModelAnimations("guyanim.iqm") animFrameCount := 0 rl.DisableCursor() rl.SetTargetFPS(60) for !rl.WindowShouldClose() { rl.UpdateCamera(&camera, rl.CameraOrbital) if rl.IsKeyDown(rl.KeySpace) { animFrameCount++ animCurrent := anims[0] animFrameNum := animCurrent.FrameCount rl.UpdateModelAnimation(model, anims[0], int32(animFrameCount)) if animFrameCount >= int(animFrameNum) { animFrameCount = 0 } } rl.BeginDrawing() rl.ClearBackground(rl.RayWhite) rl.BeginMode3D(camera) rl.DrawModelEx(model, position, rl.NewVector3(1, 0, 0), -90, rl.NewVector3(1, 1, 1), rl.White) rl.DrawGrid(10, 1) rl.EndMode3D() rl.DrawText("PRESS SPACE to PLAY MODEL ANIMATION", 10, 10, 20, rl.Black) rl.DrawText("(c) Guy IQM 3D model by @culacant", 10, 30, 10, rl.Black) rl.EndDrawing() } rl.UnloadModel(model) rl.UnloadTexture(texture) rl.CloseWindow() }