package main import ( "github.com/gen2brain/raylib-go/raylib" ) func main() { screenWidth := int32(800) screenHeight := int32(450) rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes") rl.SetTargetFPS(60) for !rl.WindowShouldClose() { rl.BeginDrawing() rl.ClearBackground(rl.RayWhite) rl.DrawRectangle(screenWidth/2-128, screenHeight/2-128, 256, 256, rl.Black) rl.DrawRectangle(screenWidth/2-112, screenHeight/2-112, 224, 224, rl.RayWhite) rl.DrawText("raylib", screenWidth/2-44, screenHeight/2+48, 50, rl.Black) rl.DrawText("this is NOT a texture!", 350, 370, 10, rl.Gray) rl.EndDrawing() } rl.CloseWindow() }