Add return value in rlgl_purego.go
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1 changed files with 2 additions and 2 deletions
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@ -764,8 +764,8 @@ func SetVertexAttributeDivisor(index uint32, divisor int32) {
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}
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// LoadTextureDepth - Load depth texture/renderbuffer (to be attached to fbo)
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func LoadTextureDepth(width, height int32, useRenderBuffer bool) {
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rlLoadTextureDepth(width, height, useRenderBuffer)
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func LoadTextureDepth(width, height int32, useRenderBuffer bool) uint32{
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return rlLoadTextureDepth(width, height, useRenderBuffer)
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}
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// LoadFramebuffer - Load an empty framebuffer
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