Add return value in rlgl_purego.go

This commit is contained in:
sugarvoid 2024-12-28 05:23:49 -06:00
parent 8e035f761c
commit ff0ecd0e76

View file

@ -764,8 +764,8 @@ func SetVertexAttributeDivisor(index uint32, divisor int32) {
}
// LoadTextureDepth - Load depth texture/renderbuffer (to be attached to fbo)
func LoadTextureDepth(width, height int32, useRenderBuffer bool) {
rlLoadTextureDepth(width, height, useRenderBuffer)
func LoadTextureDepth(width, height int32, useRenderBuffer bool) uint32{
return rlLoadTextureDepth(width, height, useRenderBuffer)
}
// LoadFramebuffer - Load an empty framebuffer