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190 changed files with 104835 additions and 5 deletions
51
examples/models/obj_loading/main.go
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51
examples/models/obj_loading/main.go
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package main
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import (
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"github.com/gen2brain/raylib-go/raylib"
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)
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func main() {
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screenWidth := int32(800)
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screenHeight := int32(450)
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rl.InitWindow(screenWidth, screenHeight, "raylib [models] example - obj model loading")
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camera := rl.Camera{}
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camera.Position = rl.NewVector3(50.0, 50.0, 50.0)
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camera.Target = rl.NewVector3(0.0, 10.0, 0.0)
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camera.Up = rl.NewVector3(0.0, 1.0, 0.0)
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camera.Fovy = 45.0
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camera.Projection = rl.CameraPerspective
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obj := rl.LoadModel("castle.obj") // Load OBJ model
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texture := rl.LoadTexture("castle_diffuse.png") // Load model texture
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rl.SetMaterialTexture(obj.Materials, rl.MapDiffuse, texture) // Set map diffuse texture
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position := rl.NewVector3(0.0, 0.0, 0.0) // Set model position
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rl.SetTargetFPS(60)
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for !rl.WindowShouldClose() {
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rl.BeginDrawing()
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rl.ClearBackground(rl.RayWhite)
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rl.BeginMode3D(camera)
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rl.DrawModel(obj, position, 1.0, rl.White) // Draw 3d model with texture
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rl.DrawGrid(20, 10.0) // Draw a grid
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rl.EndMode3D()
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rl.DrawText("(c) Castle 3D model by Alberto Cano", screenWidth-200, screenHeight-20, 10, rl.Gray)
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rl.EndDrawing()
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}
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rl.UnloadTexture(texture) // Unload texture
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rl.UnloadModel(obj) // Unload model
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rl.CloseWindow()
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}
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