Add new functions
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parent
ba0df12858
commit
faa881fe83
3 changed files with 83 additions and 11 deletions
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@ -384,7 +384,7 @@ func ImageDraw(dst, src *Image, srcRec, dstRec Rectangle, tint color.RGBA) {
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C.ImageDraw(cdst, *csrc, *csrcRec, *cdstRec, *ctint)
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}
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// ImageDrawCircle - Draw circle within an image
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// ImageDrawCircle - Draw a filled circle within an image
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func ImageDrawCircle(dst *Image, centerX, centerY, radius int32, col color.RGBA) {
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cdst := dst.cptr()
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ccenterX := (C.int)(centerX)
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@ -394,7 +394,7 @@ func ImageDrawCircle(dst *Image, centerX, centerY, radius int32, col color.RGBA)
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C.ImageDrawCircle(cdst, ccenterX, ccenterY, cradius, *ccolor)
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}
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// ImageDrawCircleV - Draw circle within an image
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// ImageDrawCircleV - Draw a filled circle within an image (Vector version)
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func ImageDrawCircleV(dst *Image, center Vector2, radius int32, col color.RGBA) {
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cdst := dst.cptr()
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ccenter := center.cptr()
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@ -403,6 +403,25 @@ func ImageDrawCircleV(dst *Image, center Vector2, radius int32, col color.RGBA)
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C.ImageDrawCircleV(cdst, *ccenter, cradius, *ccolor)
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}
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// ImageDrawCircleLines - Draw circle outline within an image
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func ImageDrawCircleLines(dst *Image, centerX, centerY, radius int32, col color.RGBA) {
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cdst := dst.cptr()
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ccenterX := (C.int)(centerX)
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ccenterY := (C.int)(centerY)
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cradius := (C.int)(radius)
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ccolor := colorCptr(col)
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C.ImageDrawCircleLines(cdst, ccenterX, ccenterY, cradius, *ccolor)
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}
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// ImageDrawCircleLinesV - Draw circle outline within an image (Vector version)
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func ImageDrawCircleLinesV(dst *Image, center Vector2, radius int32, col color.RGBA) {
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cdst := dst.cptr()
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ccenter := center.cptr()
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cradius := (C.int)(radius)
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ccolor := colorCptr(col)
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C.ImageDrawCircleLinesV(cdst, *ccenter, cradius, *ccolor)
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}
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// ImageDrawPixel - Draw pixel within an image
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func ImageDrawPixel(dst *Image, posX, posY int32, col color.RGBA) {
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cdst := dst.cptr()
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@ -555,6 +574,19 @@ func GenImageWhiteNoise(width, height int, factor float32) *Image {
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return v
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}
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// GenImagePerlinNoise - Generate image: perlin noise
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func GenImagePerlinNoise(width, height, offsetX, offsetY int, scale float32) *Image {
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cwidth := (C.int)(width)
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cheight := (C.int)(height)
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coffsetX := (C.int)(offsetX)
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coffsetY := (C.int)(offsetY)
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cscale := (C.float)(scale)
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ret := C.GenImagePerlinNoise(cwidth, cheight, coffsetX, coffsetY, cscale)
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v := newImageFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// GenImageCellular - Generate image: cellular algorithm. Bigger tileSize means bigger cells
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func GenImageCellular(width, height, tileSize int) *Image {
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cwidth := (C.int)(width)
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@ -566,6 +598,18 @@ func GenImageCellular(width, height, tileSize int) *Image {
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return v
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}
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// GenImageText - Generate image: grayscale image from text data
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func GenImageText(width, height int, text string) *Image {
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cwidth := (C.int)(width)
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cheight := (C.int)(height)
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ctext := C.CString(text)
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defer C.free(unsafe.Pointer(ctext))
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ret := C.GenImageText(cwidth, cheight, ctext)
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v := newImageFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// GenTextureMipmaps - Generate GPU mipmaps for a texture
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func GenTextureMipmaps(texture *Texture2D) {
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ctexture := texture.cptr()
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