Merge pull request #4 from egonelbre/master

Fix OpenAL and NewVector3
This commit is contained in:
Milan Nikolic 2017-02-11 21:22:03 +01:00 committed by GitHub
commit f2b720ea98
3 changed files with 3 additions and 3 deletions

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@ -3,7 +3,7 @@
package raylib
/*
#cgo windows LDFLAGS: -lglfw3 -lopengl32 -lgdi32 -lOpenAL32 -lwinmm -lole32
#cgo windows LDFLAGS: -lglfw3 -lopengl32 -lgdi32 -lopenal -lwinmm -lole32
#cgo windows CFLAGS: -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -DSHARED_OPENAL
*/
import "C"

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@ -3,7 +3,7 @@
package raylib
/*
#cgo windows LDFLAGS: -lglfw3 -lopengl32 -lgdi32 -lOpenAL32 -lwinmm -lole32
#cgo windows LDFLAGS: -lglfw3 -lopengl32 -lgdi32 -lopenal -lwinmm -lole32
#cgo windows CFLAGS: -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -DAL_LIBTYPE_STATIC
*/
import "C"

View file

@ -293,7 +293,7 @@ func (v *Vector3) cptr() *C.Vector3 {
// Returns new Vector3
func NewVector3(X, Y, Z float32) Vector3 {
return Vector3{X, Y, X}
return Vector3{X, Y, Z}
}
// Returns new Vector3 from pointer