Add Seek for asset

This commit is contained in:
Milan Nikolic 2017-02-02 14:29:53 +01:00
parent e365f75e34
commit ea0628725d
5 changed files with 26 additions and 8 deletions

View file

@ -142,7 +142,7 @@ func LoadResource(fileName string) []byte {
// Load resource from file by id
// NOTE: Returns uncompressed data with parameters, search resource by id
func LoadResourceByID(fileName string, rresID int) (data []byte) {
file, err := os.Open(fileName)
file, err := OpenAsset(fileName)
if err != nil {
TraceLog(LogWarning, "[%s] rRES raylib resource file could not be opened", fileName)
return
@ -164,7 +164,7 @@ func LoadResourceByID(fileName string, rresID int) (data []byte) {
// Verify "rRES" identifier
id := fmt.Sprintf("%c", fileHeader.ID)
if id != "[r R E S]" {
TraceLog(LogWarning, "[%s] This is not a valid raylib resource file", fileName)
TraceLog(LogWarning, "[%s] is not a valid raylib resource file", fileName)
return
}