Android example can now be built on desktop
This commit is contained in:
parent
56debbf236
commit
e365f75e34
5 changed files with 43 additions and 15 deletions
|
@ -8,6 +8,6 @@ void android_main(struct android_app *app) {
|
|||
|
||||
void init_asset_manager(void *state) {
|
||||
struct android_app *app;
|
||||
app = (struct android_app *)state;
|
||||
asset_manager = app->activity->assetManager;
|
||||
app = (struct android_app *)state;
|
||||
asset_manager = app->activity->assetManager;
|
||||
}
|
||||
|
|
|
@ -23,11 +23,15 @@ import (
|
|||
var callbackHolder func(unsafe.Pointer)
|
||||
|
||||
// Initialize Window and OpenGL Graphics
|
||||
func InitWindow(width int32, height int32, app unsafe.Pointer) {
|
||||
func InitWindow(width int32, height int32, t interface{}) {
|
||||
cwidth := (C.int)(width)
|
||||
cheight := (C.int)(height)
|
||||
C.InitWindow(cwidth, cheight, app)
|
||||
C.init_asset_manager(app)
|
||||
|
||||
app, ok := t.(unsafe.Pointer)
|
||||
if ok {
|
||||
C.InitWindow(cwidth, cheight, app)
|
||||
C.init_asset_manager(app)
|
||||
}
|
||||
}
|
||||
|
||||
// Sets callback function
|
||||
|
|
|
@ -10,12 +10,21 @@ import "C"
|
|||
import "unsafe"
|
||||
|
||||
// Initialize Window and OpenGL Graphics
|
||||
func InitWindow(width int32, height int32, title string) {
|
||||
func InitWindow(width int32, height int32, t interface{}) {
|
||||
cwidth := (C.int)(width)
|
||||
cheight := (C.int)(height)
|
||||
ctitle := C.CString(title)
|
||||
defer C.free(unsafe.Pointer(ctitle))
|
||||
C.InitWindow(cwidth, cheight, ctitle)
|
||||
|
||||
title, ok := t.(string)
|
||||
if ok {
|
||||
ctitle := C.CString(title)
|
||||
defer C.free(unsafe.Pointer(ctitle))
|
||||
C.InitWindow(cwidth, cheight, ctitle)
|
||||
}
|
||||
}
|
||||
|
||||
// Sets callback function
|
||||
func SetCallbackFunc(func(unsafe.Pointer)) {
|
||||
return
|
||||
}
|
||||
|
||||
// Shows cursor
|
||||
|
|
|
@ -15,12 +15,21 @@ import (
|
|||
)
|
||||
|
||||
// Initialize Window and OpenGL Graphics
|
||||
func InitWindow(width int32, height int32, title string) {
|
||||
func InitWindow(width int32, height int32, t interface{}) {
|
||||
cwidth := (C.int)(width)
|
||||
cheight := (C.int)(height)
|
||||
ctitle := C.CString(title)
|
||||
defer C.free(unsafe.Pointer(ctitle))
|
||||
C.InitWindow(cwidth, cheight, ctitle)
|
||||
|
||||
title, ok := t.(string)
|
||||
if ok {
|
||||
ctitle := C.CString(title)
|
||||
defer C.free(unsafe.Pointer(ctitle))
|
||||
C.InitWindow(cwidth, cheight, ctitle)
|
||||
}
|
||||
}
|
||||
|
||||
// Sets callback function
|
||||
func SetCallbackFunc(func(unsafe.Pointer)) {
|
||||
return
|
||||
}
|
||||
|
||||
// Shows cursor
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue