Initial commit

This commit is contained in:
Milan Nikolic 2017-01-27 09:35:30 +01:00
commit d7ff68b487
196 changed files with 286314 additions and 0 deletions

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package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(1080)
screenHeight := int32(600)
// NOTE: screenWidth/screenHeight should match VR device aspect ratio
raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - oculus rift")
// NOTE: If device is not available, it fallbacks to default device (simulator)
raylib.InitVrDevice(raylib.HmdOculusRiftCv1) // Init VR device (Oculus Rift CV1)
camera := raylib.Camera{}
camera.Position = raylib.NewVector3(5.0, 2.0, 5.0) // Camera position
camera.Target = raylib.NewVector3(0.0, 2.0, 0.0) // Camera looking at point
camera.Up = raylib.NewVector3(0.0, 1.0, 0.0) // Camera up vector (rotation towards target)
camera.Fovy = 60.0 // Camera field-of-view Y
cubePosition := raylib.NewVector3(0.0, 0.0, 0.0)
raylib.SetCameraMode(camera, raylib.CameraFirstPerson) // Set first person camera mode
raylib.SetTargetFPS(90)
for !raylib.WindowShouldClose() {
if raylib.IsVrSimulator() {
raylib.UpdateCamera(&camera) // Update camera (simulator mode)
} else if raylib.IsVrDeviceReady() {
raylib.UpdateVrTracking(&camera) // Update camera with device tracking data
}
if raylib.IsKeyPressed(raylib.KeySpace) {
raylib.ToggleVrMode() // Toggle VR mode
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
raylib.Begin3dMode(camera)
raylib.DrawCube(cubePosition, 2.0, 2.0, 2.0, raylib.Red)
raylib.DrawCubeWires(cubePosition, 2.0, 2.0, 2.0, raylib.Maroon)
raylib.DrawGrid(40, 1.0)
raylib.End3dMode()
raylib.DrawFPS(10, 10)
raylib.EndDrawing()
}
raylib.CloseVrDevice() // Close VR device
raylib.CloseWindow()
}