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60
examples/audio/music_stream/main.go
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60
examples/audio/music_stream/main.go
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package main
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import (
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"github.com/gen2brain/raylib-go/raylib"
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)
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func main() {
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raylib.InitWindow(800, 450, "raylib [audio] example - music playing (streaming)")
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raylib.InitAudioDevice()
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music := raylib.LoadMusicStream("guitar_noodling.ogg")
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pause := false
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raylib.PlayMusicStream(music)
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raylib.SetTargetFPS(60)
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for !raylib.WindowShouldClose() {
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raylib.UpdateMusicStream(music) // Update music buffer with new stream data
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// Restart music playing (stop and play)
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if raylib.IsKeyPressed(raylib.KeySpace) {
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raylib.StopMusicStream(music)
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raylib.PlayMusicStream(music)
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}
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// Pause/Resume music playing
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if raylib.IsKeyPressed(raylib.KeyP) {
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pause = !pause
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if pause {
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raylib.PauseMusicStream(music)
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} else {
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raylib.ResumeMusicStream(music)
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}
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}
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// Get timePlayed scaled to bar dimensions (400 pixels)
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timePlayed := raylib.GetMusicTimePlayed(music) / raylib.GetMusicTimeLength(music) * 100 * 4
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raylib.BeginDrawing()
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raylib.ClearBackground(raylib.RayWhite)
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raylib.DrawText("MUSIC SHOULD BE PLAYING!", 255, 150, 20, raylib.LightGray)
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raylib.DrawRectangle(200, 200, 400, 12, raylib.LightGray)
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raylib.DrawRectangle(200, 200, int32(timePlayed), 12, raylib.Maroon)
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raylib.DrawRectangleLines(200, 200, 400, 12, raylib.Gray)
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raylib.DrawText("PRESS SPACE TO RESTART MUSIC", 215, 250, 20, raylib.LightGray)
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raylib.DrawText("PRESS P TO PAUSE/RESUME MUSIC", 208, 280, 20, raylib.LightGray)
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raylib.EndDrawing()
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}
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raylib.UnloadMusicStream(music) // Unload music stream buffers from RAM
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raylib.CloseAudioDevice() // Close audio device (music streaming is automatically stopped)
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raylib.CloseWindow()
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}
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