Combobox cleanup

- Switch to using helpers to detect state and render boxes,
- Make state-coloring declarative in a simple table to reduce code footprint, separate concerns,
  without adding runtime overhead,
- Leverage 'Clicked' state (bonus: eliminates a collision check. A CPU cycle has emerged in the wild!)

No behavioral changes,
This commit is contained in:
Oliver 'kfsone' Smith 2021-02-24 12:41:18 -08:00
parent c0b8c09edc
commit cbecfffe04

View file

@ -5,6 +5,22 @@ import (
"github.com/gen2brain/raylib-go/raylib" "github.com/gen2brain/raylib-go/raylib"
) )
// comboboxColoring describes the per-state colors for a Combobox control.
type comboboxColoring struct {
Border Property
Inside Property
List Property
Text Property
}
// comboboxColors lists the styling for each supported state.
var comboboxColors = map[ControlState]comboboxColoring {
Normal: {ComboboxDefaultBorderColor, ComboboxDefaultInsideColor, ComboboxDefaultListTextColor, ComboboxDefaultTextColor},
Clicked: {ComboboxDefaultBorderColor, ComboboxDefaultInsideColor, ComboboxDefaultListTextColor, ComboboxDefaultTextColor},
Focused: {ComboboxHoverBorderColor, ComboboxHoverInsideColor, ComboboxHoverListTextColor, ComboboxHoverTextColor},
Pressed: {ComboboxPressedBorderColor, ComboboxPressedInsideColor, ComboboxPressedListTextColor, ComboboxPressedTextColor},
}
// ComboBox draws a simplified version of a ComboBox allowing the user to select a string // ComboBox draws a simplified version of a ComboBox allowing the user to select a string
// from a list accompanied by an N/M counter. The widget does not provide a drop-down/completion // from a list accompanied by an N/M counter. The widget does not provide a drop-down/completion
// or any input support. // or any input support.
@ -16,87 +32,48 @@ func ComboBox(bounds rl.Rectangle, comboText []string, active int) int {
return -1 return -1
} }
// Calculate text dimensions.
textHeight := GetStyle32(GlobalTextFontsize)
activeText := comboText[active] activeText := comboText[active]
// style sizing.
textHeight := int32(style[GlobalTextFontsize])
textWidth := rl.MeasureText(activeText, textHeight) textWidth := rl.MeasureText(activeText, textHeight)
borderWidth := int32(style[ComboboxBorderWidth])
textPadding := int32(style[ToggleTextPadding])
// Ensure box is large enough.
if int32(bounds.Width) < textWidth {
bounds.Width = float32(textWidth + GetStyle32(ToggleTextPadding))
}
if int32(bounds.Height) < textHeight {
bounds.Height = float32(textHeight + GetStyle32(ToggleTextPadding))
}
b := bounds.ToInt32() b := bounds.ToInt32()
if b.Width < textWidth {
b.Width = textWidth + textPadding
bounds.Width = float32(b.Width)
}
if b.Height < textHeight {
b.Height = textHeight + textPadding
bounds.Height = float32(b.Height)
}
// Identify what the counter is going to look like with max digits so we don't resize it. // Generate the worst-case sizing of the counter so we can avoid resizing it as the numbers go up/down.
clickWidth := rl.MeasureText(fmt.Sprintf("%d/%d", comboCount, comboCount), b.Height) clickWidth := rl.MeasureText(fmt.Sprintf("%d/%d", comboCount, comboCount), b.Height)
click := rl.NewRectangle(bounds.X+bounds.Width+float32(style[ComboboxPadding]), bounds.Y, float32(clickWidth), float32(b.Height)) // Counter shows the index of the selection and the maximum number, e.g. "1/3".
c := click.ToInt32() counter := rl.NewRectangle(bounds.X+bounds.Width+float32(style[ComboboxPadding]), bounds.Y, float32(clickWidth), float32(b.Height))
mousePoint := rl.GetMousePosition() c := counter.ToInt32()
state := Normal
if rl.CheckCollisionPointRec(mousePoint, bounds) || rl.CheckCollisionPointRec(mousePoint, click) { // Determine if the user is interacting with the control, and if so, which state it is in.
if rl.IsMouseButtonDown(rl.MouseLeftButton) { state := GetInteractionState(bounds, counter)
state = Pressed colors, exists := comboboxColors[state]
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) { if !exists {
state = Pressed return active
} else {
state = Focused
}
} }
// Draw control // Update the control when the user releases the mouse over it.
var borderColor, insideColor, listColor, textColor rl.Color if state == Clicked {
// increment but wrap to 0 on reaching end-of-list.
switch state { active = (active + 1) % comboCount
case Normal:
borderColor = rl.GetColor(int32(style[ComboboxDefaultBorderColor]))
insideColor = rl.GetColor(int32(style[ComboboxDefaultInsideColor]))
listColor = rl.GetColor(int32(style[ComboboxDefaultListTextColor]))
textColor = rl.GetColor(int32(style[ComboboxDefaultTextColor]))
case Focused:
borderColor = rl.GetColor(int32(style[ComboboxHoverBorderColor]))
insideColor = rl.GetColor(int32(style[ComboboxHoverInsideColor]))
listColor = rl.GetColor(int32(style[ComboboxHoverListTextColor]))
textColor = rl.GetColor(int32(style[ComboboxHoverTextColor]))
case Pressed:
borderColor = rl.GetColor(int32(style[ComboboxPressedBorderColor]))
insideColor = rl.GetColor(int32(style[ComboboxPressedInsideColor]))
listColor = rl.GetColor(int32(style[ComboboxPressedListTextColor]))
textColor = rl.GetColor(int32(style[ComboboxPressedTextColor]))
default:
rl.TraceLog(rl.LogWarning, "ComboBox in unrecognized state %d", state)
return -1
} }
// Render the box itself // Render the box itself
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, borderColor) DrawBorderedRectangle(b, GetStyle32(ComboboxBorderWidth), GetStyleColor(colors.Border), GetStyleColor(colors.Inside))
rl.DrawRectangle(b.X+borderWidth, b.Y+borderWidth, b.Width-(2*borderWidth), b.Height-(2*borderWidth), insideColor) rl.DrawText(activeText, b.X+((b.Width/2)-(rl.MeasureText(activeText, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, GetStyleColor(colors.Text))
rl.DrawText(activeText, b.X+((b.Width/2)-(rl.MeasureText(activeText, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, textColor)
// Render the accompanying "clicks" box showing the element counter. // Render the accompanying "clicks" box showing the element counter.
rl.DrawRectangle(c.X, c.Y, c.Width, c.Height, borderColor) DrawBorderedRectangle(c, GetStyle32(ComboboxBorderWidth), GetStyleColor(colors.Border), GetStyleColor(colors.Inside))
rl.DrawRectangle(c.X+borderWidth, c.Y+borderWidth, c.Width-(2*borderWidth), c.Height-(2*borderWidth), insideColor) counterText := fmt.Sprintf("%d/%d", active+1, comboCount)
companionText := fmt.Sprintf("%d/%d", active+1, comboCount) rl.DrawText(counterText, c.X+((c.Width/2)-(rl.MeasureText(counterText, textHeight)/2)), c.Y+((c.Height/2)-(textHeight/2)), textHeight, GetStyleColor(colors.List))
rl.DrawText(companionText, c.X+((c.Width/2)-(rl.MeasureText(companionText, textHeight)/2)), c.Y+((c.Height/2)-(textHeight/2)), textHeight, listColor)
if rl.CheckCollisionPointRec(mousePoint, bounds) || rl.CheckCollisionPointRec(mousePoint, click) {
if rl.IsMouseButtonPressed(rl.MouseLeftButton) {
active++
if active >= comboCount {
active = 0
}
}
}
return active return active
} }