fix: add icons, nil C pointers

This commit is contained in:
Konstantin8105 2022-11-25 12:50:20 +03:00
parent 50a10489d6
commit cb0b92e73a
2 changed files with 354 additions and 82 deletions

View file

@ -81,13 +81,13 @@ func main() {
listViewScrollIndex int32 = 0
listViewActive int32 = -1
//TODO listViewExScrollIndex int32 = 0
//TODO listViewExActive int32 = 2
//TODO listViewExFocus int32 = -1
//TODO listViewExList = [8]string{"This", "is", "a", "list view", "with", "disable", "elements", "amazing!"}
listViewExScrollIndex int32 = 0
listViewExActive int32 = 2
listViewExFocus int32 = -1
listViewExList = []string{"This", "is", "a", "list view", "with", "disable", "elements", "amazing!"}
// TODO multiTextBoxText = "Multi text box"
// TODO multiTextBoxEditMode bool = false
multiTextBoxText = "Multi text box"
multiTextBoxEditMode bool = false
colorPickerValue = rl.Red
sliderValue float32 = 50
@ -102,7 +102,7 @@ func main() {
toggleGroupActive int32 = 0
//TODO viewScroll = rl.Vector2{0, 0}
// TODO viewScroll = rl.Vector2{0, 0}
//----------------------------------------------------------------------------------
@ -113,7 +113,7 @@ func main() {
exitWindow bool = false
showMessageBox bool = false
// TODO textInput string
textInput string
showTextInputBox bool = false
// TODO textInputFileName string
@ -136,13 +136,13 @@ func main() {
showTextInputBox = true
}
if rl.IsFileDropped() {
// TODO if rl.IsFileDropped() {
// TODO var droppedFiles gui.FilePathList = rl.LoadDroppedFiles()
// TODO if (droppedFiles.count > 0) && rl.IsFileExtension(droppedFiles.paths[0], ".rgs") {
// TODO gui.LoadStyle(droppedFiles.paths[0])
// TODO }
// TODO rl.UnloadDroppedFiles(droppedFiles) // Clear internal buffers
}
// TODO }
//----------------------------------------------------------------------------------
// Draw
@ -179,9 +179,9 @@ func main() {
gui.SetStyle(gui.BUTTON, gui.TEXT_ALIGNMENT, gui.TEXT_ALIGN_CENTER)
// TODO if gui.Button(rl.Rectangle{25, 255, 125, 30}, gui.IconText(gui.ICON_FILE_SAVE, "Save File")) {
// TODO showTextInputBox = true
// TODO }
if gui.Button(rl.Rectangle{25, 255, 125, 30}, gui.IconText(gui.ICON_FILE_SAVE, "Save File")) {
showTextInputBox = true
}
gui.GroupBox(rl.Rectangle{25, 310, 125, 150}, "STATES")
//GuiLock();
@ -215,14 +215,14 @@ func main() {
// Second GUI column
listViewActive = gui.ListView(rl.Rectangle{165, 25, 140, 140}, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, listViewActive)
//TODO listViewExActive = gui.ListViewEx(rl.Rectangle{165, 180, 140, 200}, listViewExList, 8, &listViewExFocus, &listViewExScrollIndex, listViewExActive)
listViewExActive = gui.ListViewEx(rl.Rectangle{165, 180, 140, 200}, listViewExList, &listViewExFocus, &listViewExScrollIndex, listViewExActive)
toggleGroupActive = gui.ToggleGroup(rl.Rectangle{165, 400, 140, 25}, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", toggleGroupActive)
// Third GUI column
// TODO if gui.TextBoxMulti(rl.Rectangle{320, 25, 225, 140}, multiTextBoxText, 256, multiTextBoxEditMode) {
// TODO multiTextBoxEditMode = !multiTextBoxEditMode
// TODO }
if gui.TextBoxMulti(rl.Rectangle{320, 25, 225, 140}, &multiTextBoxText, 256, multiTextBoxEditMode) {
multiTextBoxEditMode = !multiTextBoxEditMode
}
colorPickerValue = gui.ColorPicker(rl.Rectangle{320, 185, 196, 192}, "", colorPickerValue)
sliderValue = gui.Slider(rl.Rectangle{355, 400, 165, 20}, "TEST",
@ -244,28 +244,34 @@ func main() {
if showMessageBox {
rl.DrawRectangle(0, 0, int32(rl.GetScreenWidth()), int32(rl.GetScreenHeight()), rl.Fade(rl.RayWhite, 0.8))
// TODO var result int32 = gui.MessageBox(rl.Rectangle{float32(rl.GetScreenWidth())/2 - 125, float32(rl.GetScreenHeight())/2 - 50, 250, 100}, gui.IconText(gui.ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No")
var result int32 = gui.MessageBox(rl.Rectangle{float32(rl.GetScreenWidth())/2 - 125, float32(rl.GetScreenHeight())/2 - 50, 250, 100}, gui.IconText(gui.ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No")
// TODO if (result == 0) || (result == 2) {
// TODO showMessageBox = false
// TODO } else if result == 1 {
// TODO exitWindow = true
// TODO }
if (result == 0) || (result == 2) {
showMessageBox = false
} else if result == 1 {
exitWindow = true
}
}
if showTextInputBox {
rl.DrawRectangle(0, 0, int32(rl.GetScreenWidth()), int32(rl.GetScreenHeight()), rl.Fade(rl.RayWhite, 0.8))
//TODO var result int = gui.TextInputBox(rl.Rectangle{float32(rl.GetScreenWidth())/2 - 120, float32(rl.GetScreenHeight())/2 - 60, 240, 140}, "Save", gui.IconText(gui.ICON_FILE_SAVE, "Save file as..."), "Ok;Cancel", textInput, 255, "")
// TODO if result == 1 {
// TODO // TODO: Validate textInput value and save
// TODO // strcpy(textInputFileName, textInput)
var result int32 = gui.TextInputBox(
rl.Rectangle{float32(rl.GetScreenWidth())/2 - 120, float32(rl.GetScreenHeight())/2 - 60, 240, 140},
"Save",
gui.IconText(gui.ICON_FILE_SAVE, "Save file as..."),
"Ok;Cancel",
&textInput, 255, nil)
if result == 1 {
// TODO: Validate textInput value and save
// strcpy(textInputFileName, textInput)
// TODO textInputFileName = textInput
// TODO }
// TODO if (result == 0) || (result == 1) || (result == 2) {
// TODO showTextInputBox = false
// TODO //strcpy(textInput, "\0");
// TODO textInput = ""
// TODO }
}
if (result == 0) || (result == 1) || (result == 2) {
showTextInputBox = false
//strcpy(textInput, "\0");
textInput = ""
}
}
//----------------------------------------------------------------------------------

View file

@ -766,8 +766,10 @@ func Spinner(bounds rl.Rectangle, text string, value *int32, minValue, maxValue
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
var cvalue C.int
cvalue = C.int(*value)
if value == nil {
value = new(int32)
}
cvalue := C.int(*value)
defer func() {
*value = int32(cvalue)
}()
@ -890,8 +892,10 @@ func ListView(bounds rl.Rectangle, text string, scrollIndex *int32, active int32
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
var cscrollIndex C.int
cscrollIndex = C.int(*scrollIndex)
if scrollIndex == nil {
scrollIndex = new(int32)
}
cscrollIndex := C.int(*scrollIndex)
defer func() {
*scrollIndex = int32(cscrollIndex)
}()
@ -1004,8 +1008,10 @@ func DropdownBox(bounds rl.Rectangle, text string, active *int32, editMode bool)
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
var cactive C.int
cactive = C.int(*active)
if active == nil {
active = new(int32)
}
cactive := C.int(*active)
defer func() {
*active = int32(cactive)
}()
@ -1026,8 +1032,10 @@ func ValueBox(bounds rl.Rectangle, text string, value *int32, minValue, maxValue
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
var cvalue C.int
cvalue = C.int(*value)
if value == nil {
value = new(int32)
}
cvalue := C.int(*value)
defer func() {
*value = int32(cvalue)
}()
@ -1097,6 +1105,269 @@ func IconText(iconId int32, text string) string {
// return C.GuiGetIcons()
// }
// ICON_NONE - transpiled function from C4GO/tests/raylib/raygui.h:575
//----------------------------------------------------------------------------------
// Icons enumeration
//----------------------------------------------------------------------------------
const (
ICON_NONE int32 = 0
ICON_FOLDER_FILE_OPEN = 1
ICON_FILE_SAVE_CLASSIC = 2
ICON_FOLDER_OPEN = 3
ICON_FOLDER_SAVE = 4
ICON_FILE_OPEN = 5
ICON_FILE_SAVE = 6
ICON_FILE_EXPORT = 7
ICON_FILE_ADD = 8
ICON_FILE_DELETE = 9
ICON_FILETYPE_TEXT = 10
ICON_FILETYPE_AUDIO = 11
ICON_FILETYPE_IMAGE = 12
ICON_FILETYPE_PLAY = 13
ICON_FILETYPE_VIDEO = 14
ICON_FILETYPE_INFO = 15
ICON_FILE_COPY = 16
ICON_FILE_CUT = 17
ICON_FILE_PASTE = 18
ICON_CURSOR_HAND = 19
ICON_CURSOR_POINTER = 20
ICON_CURSOR_CLASSIC = 21
ICON_PENCIL = 22
ICON_PENCIL_BIG = 23
ICON_BRUSH_CLASSIC = 24
ICON_BRUSH_PAINTER = 25
ICON_WATER_DROP = 26
ICON_COLOR_PICKER = 27
ICON_RUBBER = 28
ICON_COLOR_BUCKET = 29
ICON_TEXT_T = 30
ICON_TEXT_A = 31
ICON_SCALE = 32
ICON_RESIZE = 33
ICON_FILTER_POINT = 34
ICON_FILTER_BILINEAR = 35
ICON_CROP = 36
ICON_CROP_ALPHA = 37
ICON_SQUARE_TOGGLE = 38
ICON_SYMMETRY = 39
ICON_SYMMETRY_HORIZONTAL = 40
ICON_SYMMETRY_VERTICAL = 41
ICON_LENS = 42
ICON_LENS_BIG = 43
ICON_EYE_ON = 44
ICON_EYE_OFF = 45
ICON_FILTER_TOP = 46
ICON_FILTER = 47
ICON_TARGET_POINT = 48
ICON_TARGET_SMALL = 49
ICON_TARGET_BIG = 50
ICON_TARGET_MOVE = 51
ICON_CURSOR_MOVE = 52
ICON_CURSOR_SCALE = 53
ICON_CURSOR_SCALE_RIGHT = 54
ICON_CURSOR_SCALE_LEFT = 55
ICON_UNDO = 56
ICON_REDO = 57
ICON_REREDO = 58
ICON_MUTATE = 59
ICON_ROTATE = 60
ICON_REPEAT = 61
ICON_SHUFFLE = 62
ICON_EMPTYBOX = 63
ICON_TARGET = 64
ICON_TARGET_SMALL_FILL = 65
ICON_TARGET_BIG_FILL = 66
ICON_TARGET_MOVE_FILL = 67
ICON_CURSOR_MOVE_FILL = 68
ICON_CURSOR_SCALE_FILL = 69
ICON_CURSOR_SCALE_RIGHT_FILL = 70
ICON_CURSOR_SCALE_LEFT_FILL = 71
ICON_UNDO_FILL = 72
ICON_REDO_FILL = 73
ICON_REREDO_FILL = 74
ICON_MUTATE_FILL = 75
ICON_ROTATE_FILL = 76
ICON_REPEAT_FILL = 77
ICON_SHUFFLE_FILL = 78
ICON_EMPTYBOX_SMALL = 79
ICON_BOX = 80
ICON_BOX_TOP = 81
ICON_BOX_TOP_RIGHT = 82
ICON_BOX_RIGHT = 83
ICON_BOX_BOTTOM_RIGHT = 84
ICON_BOX_BOTTOM = 85
ICON_BOX_BOTTOM_LEFT = 86
ICON_BOX_LEFT = 87
ICON_BOX_TOP_LEFT = 88
ICON_BOX_CENTER = 89
ICON_BOX_CIRCLE_MASK = 90
ICON_POT = 91
ICON_ALPHA_MULTIPLY = 92
ICON_ALPHA_CLEAR = 93
ICON_DITHERING = 94
ICON_MIPMAPS = 95
ICON_BOX_GRID = 96
ICON_GRID = 97
ICON_BOX_CORNERS_SMALL = 98
ICON_BOX_CORNERS_BIG = 99
ICON_FOUR_BOXES = 100
ICON_GRID_FILL = 101
ICON_BOX_MULTISIZE = 102
ICON_ZOOM_SMALL = 103
ICON_ZOOM_MEDIUM = 104
ICON_ZOOM_BIG = 105
ICON_ZOOM_ALL = 106
ICON_ZOOM_CENTER = 107
ICON_BOX_DOTS_SMALL = 108
ICON_BOX_DOTS_BIG = 109
ICON_BOX_CONCENTRIC = 110
ICON_BOX_GRID_BIG = 111
ICON_OK_TICK = 112
ICON_CROSS = 113
ICON_ARROW_LEFT = 114
ICON_ARROW_RIGHT = 115
ICON_ARROW_DOWN = 116
ICON_ARROW_UP = 117
ICON_ARROW_LEFT_FILL = 118
ICON_ARROW_RIGHT_FILL = 119
ICON_ARROW_DOWN_FILL = 120
ICON_ARROW_UP_FILL = 121
ICON_AUDIO = 122
ICON_FX = 123
ICON_WAVE = 124
ICON_WAVE_SINUS = 125
ICON_WAVE_SQUARE = 126
ICON_WAVE_TRIANGULAR = 127
ICON_CROSS_SMALL = 128
ICON_PLAYER_PREVIOUS = 129
ICON_PLAYER_PLAY_BACK = 130
ICON_PLAYER_PLAY = 131
ICON_PLAYER_PAUSE = 132
ICON_PLAYER_STOP = 133
ICON_PLAYER_NEXT = 134
ICON_PLAYER_RECORD = 135
ICON_MAGNET = 136
ICON_LOCK_CLOSE = 137
ICON_LOCK_OPEN = 138
ICON_CLOCK = 139
ICON_TOOLS = 140
ICON_GEAR = 141
ICON_GEAR_BIG = 142
ICON_BIN = 143
ICON_HAND_POINTER = 144
ICON_LASER = 145
ICON_COIN = 146
ICON_EXPLOSION = 147
ICON_1UP = 148
ICON_PLAYER = 149
ICON_PLAYER_JUMP = 150
ICON_KEY = 151
ICON_DEMON = 152
ICON_TEXT_POPUP = 153
ICON_GEAR_EX = 154
ICON_CRACK = 155
ICON_CRACK_POINTS = 156
ICON_STAR = 157
ICON_DOOR = 158
ICON_EXIT = 159
ICON_MODE_2D = 160
ICON_MODE_3D = 161
ICON_CUBE = 162
ICON_CUBE_FACE_TOP = 163
ICON_CUBE_FACE_LEFT = 164
ICON_CUBE_FACE_FRONT = 165
ICON_CUBE_FACE_BOTTOM = 166
ICON_CUBE_FACE_RIGHT = 167
ICON_CUBE_FACE_BACK = 168
ICON_CAMERA = 169
ICON_SPECIAL = 170
ICON_LINK_NET = 171
ICON_LINK_BOXES = 172
ICON_LINK_MULTI = 173
ICON_LINK = 174
ICON_LINK_BROKE = 175
ICON_TEXT_NOTES = 176
ICON_NOTEBOOK = 177
ICON_SUITCASE = 178
ICON_SUITCASE_ZIP = 179
ICON_MAILBOX = 180
ICON_MONITOR = 181
ICON_PRINTER = 182
ICON_PHOTO_CAMERA = 183
ICON_PHOTO_CAMERA_FLASH = 184
ICON_HOUSE = 185
ICON_HEART = 186
ICON_CORNER = 187
ICON_VERTICAL_BARS = 188
ICON_VERTICAL_BARS_FILL = 189
ICON_LIFE_BARS = 190
ICON_INFO = 191
ICON_CROSSLINE = 192
ICON_HELP = 193
ICON_FILETYPE_ALPHA = 194
ICON_FILETYPE_HOME = 195
ICON_LAYERS_VISIBLE = 196
ICON_LAYERS = 197
ICON_WINDOW = 198
ICON_HIDPI = 199
ICON_FILETYPE_BINARY = 200
ICON_HEX = 201
ICON_SHIELD = 202
ICON_FILE_NEW = 203
ICON_FOLDER_ADD = 204
ICON_ALARM = 205
ICON_CPU = 206
ICON_ROM = 207
ICON_STEP_OVER = 208
ICON_STEP_INTO = 209
ICON_STEP_OUT = 210
ICON_RESTART = 211
ICON_BREAKPOINT_ON = 212
ICON_BREAKPOINT_OFF = 213
ICON_BURGER_MENU = 214
ICON_CASE_SENSITIVE = 215
ICON_REG_EXP = 216
ICON_FOLDER = 217
ICON_FILE = 218
ICON_219 = 219
ICON_220 = 220
ICON_221 = 221
ICON_222 = 222
ICON_223 = 223
ICON_224 = 224
ICON_225 = 225
ICON_226 = 226
ICON_227 = 227
ICON_228 = 228
ICON_229 = 229
ICON_230 = 230
ICON_231 = 231
ICON_232 = 232
ICON_233 = 233
ICON_234 = 234
ICON_235 = 235
ICON_236 = 236
ICON_237 = 237
ICON_238 = 238
ICON_239 = 239
ICON_240 = 240
ICON_241 = 241
ICON_242 = 242
ICON_243 = 243
ICON_244 = 244
ICON_245 = 245
ICON_246 = 246
ICON_247 = 247
ICON_248 = 248
ICON_249 = 249
ICON_250 = 250
ICON_251 = 251
ICON_252 = 252
ICON_253 = 253
ICON_254 = 254
ICON_255 = 255
)
// Text Input Box control, ask for text
func TextInputBox(bounds rl.Rectangle, title, message, buttons string, text *string, textMaxSize int32, secretViewActive *int32) int32 {
var cbounds C.struct_Rectangle
@ -1115,24 +1386,29 @@ func TextInputBox(bounds rl.Rectangle, title, message, buttons string, text *str
defer C.free(unsafe.Pointer(cbuttons))
bs := []byte(*text)
if len(bs) == 0 {
bs = []byte{byte(0)}
}
if 0 < len(bs) && bs[len(bs)-1] != byte(0) { // minimalize allocation
bs = append(bs, byte(0)) // for next input symbols
}
ctext := (*C.char)(unsafe.Pointer(&bs[0]))
defer func() {
*text = strings.TrimSpace(string(bs))
*text = string(bs)
// no need : C.free(unsafe.Pointer(ctext))
}()
ctextMaxSize := C.int(textMaxSize)
var csecretViewActive C.int
csecretViewActive = C.int(*secretViewActive)
if secretViewActive == nil {
secretViewActive = new(int32)
}
csecretViewActive := C.int(*secretViewActive)
defer func() {
*secretViewActive = int32(csecretViewActive)
}()
return int32(C.TextInputBox(cbounds, ctitle, cmessage, cbuttons, &ctext, textMaxSize, &csecretViewActive))
return int32(C.GuiTextInputBox(cbounds, ctitle, cmessage, cbuttons, ctext, ctextMaxSize, &csecretViewActive))
}
// Text Box control with multiple lines
@ -1144,35 +1420,22 @@ func TextBoxMulti(bounds rl.Rectangle, text *string, textSize int32, editMode bo
cbounds.height = C.float(bounds.Height)
bs := []byte(*text)
if len(bs) == 0 {
bs = []byte{byte(0)}
}
if 0 < len(bs) && bs[len(bs)-1] != byte(0) { // minimalize allocation
bs = append(bs, byte(0)) // for next input symbols
}
ctext := (*C.char)(unsafe.Pointer(&bs[0]))
defer func() {
*text = strings.TrimSpace(string(bs))
*text = string(bs)
// no need : C.free(unsafe.Pointer(ctext))
}()
ctextSize := (C.int)(textSize)
ceditMode := (C.bool)(editMode)
return bool(C.GuiTextBoxMulti(cbounds, &ctext, ctextSize, ceditMode))
}
// Check Box control, returns true when active
func CheckBox(bounds rl.Rectangle, text string, checked bool) bool {
var cbounds C.struct_Rectangle
cbounds.x = C.float(bounds.X)
cbounds.y = C.float(bounds.Y)
cbounds.width = C.float(bounds.Width)
cbounds.height = C.float(bounds.Height)
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
cchecked := C.bool(checked)
return bool(C.GuiCheckBox(cbounds, ctext, cchecked))
return bool(C.GuiTextBoxMulti(cbounds, ctext, ctextSize, ceditMode))
}
// List View control with extended parameters
@ -1185,19 +1448,22 @@ func ListViewEx(bounds rl.Rectangle, text []string, focus, scrollIndex *int32, a
cbounds.width = C.float(bounds.Width)
cbounds.height = C.float(bounds.Height)
ctext := make([]C.CString, len(text))
for i := range text {
ctext[i] = C.CString(text[i])
defer C.free(unsafe.Pointer(ctext[i]))
}
ctext := NewCStringArrayFromSlice(text)
defer ctext.Free()
count := C.int(len(text))
if focus == nil {
focus = new(int32)
}
cfocus := C.int(*focus)
defer func() {
*focus = int32(cfocus)
}()
if scrollIndex == nil {
scrollIndex = new(int32)
}
cscrollIndex := C.int(*scrollIndex)
defer func() {
*scrollIndex = int32(cscrollIndex)
@ -1205,12 +1471,12 @@ func ListViewEx(bounds rl.Rectangle, text []string, focus, scrollIndex *int32, a
cactive := C.int(active)
return int32(C.GuiListViewEx(cbounds, &ctext[0], count, &cfocus, &cscrollIndex, cactive))
return int32(C.GuiListViewEx(cbounds, (**C.char)(ctext.Pointer), count, &cfocus, &cscrollIndex, cactive))
}
// Tab Bar control
// NOTE: Using GuiToggle() for the TABS
func TabBar(bounds rl.Rectangle, text []string, active *int) int32 {
func TabBar(bounds rl.Rectangle, text []string, active *int32) int32 {
// int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
var cbounds C.struct_Rectangle
@ -1219,19 +1485,19 @@ func TabBar(bounds rl.Rectangle, text []string, active *int) int32 {
cbounds.width = C.float(bounds.Width)
cbounds.height = C.float(bounds.Height)
ctext := make([]C.CString, len(text))
for i := range text {
ctext[i] = C.CString(text[i])
defer C.free(unsafe.Pointer(ctext[i]))
}
ctext := NewCStringArrayFromSlice(text)
defer ctext.Free()
count := C.int(len(text))
if active == nil {
active = new(int32)
}
cactive := C.int(*active)
defer func() {
*active = int32(cactive)
}()
return int32(C.TabBar(cbounds, &ctext[0], count, &cactive))
return int32(C.GuiTabBar(cbounds, (**C.char)(ctext.Pointer), count, &cactive))
}
// Warning (*ast.FunctionDecl): {prefix: n:SetAudioStreamCallback,t1:void (AudioStream, AudioCallback),t2:}. C4GO/tests/raylib/raylib.h:1567 :cannot transpileFunctionDecl. cannot bindingFunctionDecl func `SetAudioStreamCallback`. field type is pointer: `rAudioBuffer *`