diff --git a/raylib/textures.c b/raylib/textures.c index 8767ee6..4345151 100644 --- a/raylib/textures.c +++ b/raylib/textures.c @@ -2435,22 +2435,22 @@ void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, V // Bottom-left corner for texture and quad if (flipX) rlTexCoord2f((sourceRec.x + sourceRec.width)/width, sourceRec.y/height); - else rlTexCoord2f(sourceRec.x/width, sourceRec.y/height); + else rlTexCoord2f(sourceRec.x/width, sourceRec.y/height); rlVertex2f(0.0f, 0.0f); // Bottom-right corner for texture and quad if (flipX) rlTexCoord2f((sourceRec.x + sourceRec.width)/width, (sourceRec.y + sourceRec.height)/height); - else rlTexCoord2f(sourceRec.x/width, (sourceRec.y + sourceRec.height)/height); + else rlTexCoord2f(sourceRec.x/width, (sourceRec.y + sourceRec.height)/height); rlVertex2f(0.0f, destRec.height); // Top-right corner for texture and quad if (flipX) rlTexCoord2f(sourceRec.x/width, (sourceRec.y + sourceRec.height)/height); - else rlTexCoord2f((sourceRec.x + sourceRec.width)/width, (sourceRec.y + sourceRec.height)/height); + else rlTexCoord2f((sourceRec.x + sourceRec.width)/width, (sourceRec.y + sourceRec.height)/height); rlVertex2f(destRec.width, destRec.height); // Top-left corner for texture and quad if (flipX) rlTexCoord2f(sourceRec.x/width, sourceRec.y/height); - else rlTexCoord2f((sourceRec.x + sourceRec.width)/width, sourceRec.y/height); + else rlTexCoord2f((sourceRec.x + sourceRec.width)/width, sourceRec.y/height); rlVertex2f(destRec.width, 0.0f); rlEnd(); rlPopMatrix();