Update C sources

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Milan Nikolic 2021-05-25 14:35:17 +02:00
parent 9d258bad65
commit c1525b67af
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68 changed files with 34056 additions and 25957 deletions

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@ -6,7 +6,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2018-2020 Ahmad Fatoum & Ramon Santamaria (@raysan5)
* Copyright (c) 2018-2021 Ahmad Fatoum & Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -25,14 +25,6 @@
*
**********************************************************************************************/
#define RAYLIB_VERSION "3.1-dev"
// Edit to control what features Makefile'd raylib is compiled with
#if defined(RAYLIB_CMAKE)
// Edit CMakeOptions.txt for CMake instead
#include "cmake/config.h"
#else
//------------------------------------------------------------------------------------
// Module: core - Configuration Flags
//------------------------------------------------------------------------------------
@ -44,24 +36,25 @@
#define SUPPORT_MOUSE_GESTURES 1
// Reconfigure standard input to receive key inputs, works with SSH connection.
#define SUPPORT_SSH_KEYBOARD_RPI 1
// Draw a mouse reference on screen (square cursor box)
#define SUPPORT_MOUSE_CURSOR_RPI 1
// Draw a mouse pointer on screen
#define SUPPORT_MOUSE_CURSOR_NATIVE 1
// Setting a higher resolution can improve the accuracy of time-out intervals in wait functions.
// However, it can also reduce overall system performance, because the thread scheduler switches tasks more often.
#define SUPPORT_WINMM_HIGHRES_TIMER 1
// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
//#define SUPPORT_BUSY_WAIT_LOOP 1
// Use a half-busy wait loop, in this case frame sleeps for some time and runs a busy-wait-loop at the end
#define SUPPORT_HALFBUSY_WAIT_LOOP
// Use a partial-busy wait loop, in this case frame sleeps for most of the time, but then runs a busy loop at the end for accuracy
#define SUPPORT_PARTIALBUSY_WAIT_LOOP
// Wait for events passively (sleeping while no events) instead of polling them actively every frame
//#define SUPPORT_EVENTS_WAITING 1
// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
#define SUPPORT_SCREEN_CAPTURE 1
// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
//#define SUPPORT_GIF_RECORDING 1
// Allow scale all the drawn content to match the high-DPI equivalent size (only PLATFORM_DESKTOP)
//#define SUPPORT_HIGH_DPI 1
#define SUPPORT_GIF_RECORDING 1
// Support CompressData() and DecompressData() functions
#define SUPPORT_COMPRESSION_API 1
#define SUPPORT_COMPRESSION_API 1
// Support saving binary data automatically to a generated storage.data file. This file is managed internally.
#define SUPPORT_DATA_STORAGE 1
#define SUPPORT_DATA_STORAGE 1
// core: Configuration values
//------------------------------------------------------------------------------------
@ -79,15 +72,15 @@
#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename
#define MAX_DECOMPRESSION_SIZE 64 // Max size allocated for decompression in MB
//------------------------------------------------------------------------------------
// Module: rlgl - Configuration Flags
// Module: rlgl - Configuration values
//------------------------------------------------------------------------------------
// Support VR simulation functionality (stereo rendering)
#define SUPPORT_VR_SIMULATOR 1
// Show OpenGL extensions and capabilities detailed logs on init
//#define SUPPORT_GL_DETAILS_INFO 1
// rlgl: Configuration values
//------------------------------------------------------------------------------------
#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
#define DEFAULT_BATCH_BUFFER_ELEMENTS 8192 // Default internal render batch limits
#elif defined(GRAPHICS_API_OPENGL_ES2)
@ -98,6 +91,7 @@
#define DEFAULT_BATCH_DRAWCALLS 256 // Default number of batch draw calls (by state changes: mode, texture)
#define MAX_MATRIX_STACK_SIZE 32 // Maximum size of internal Matrix stack
#define MAX_MESH_VERTEX_BUFFERS 7 // Maximum vertex buffers (VBO) per mesh
#define MAX_SHADER_LOCATIONS 32 // Maximum number of shader locations supported
#define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported
@ -116,9 +110,6 @@
//------------------------------------------------------------------------------------
// Module: shapes - Configuration Flags
//------------------------------------------------------------------------------------
// Draw rectangle shapes using font texture white character instead of default white texture
// Allows drawing rectangles and text with a single draw call, very useful for GUI systems!
#define SUPPORT_FONT_TEXTURE 1
// Use QUADS instead of TRIANGLES for drawing when possible
// Some lines-based shapes could still use lines
#define SUPPORT_QUADS_DRAW_MODE 1
@ -129,17 +120,17 @@
//------------------------------------------------------------------------------------
// Selecte desired fileformats to be supported for image data loading
#define SUPPORT_FILEFORMAT_PNG 1
#define SUPPORT_FILEFORMAT_BMP 1
#define SUPPORT_FILEFORMAT_TGA 1
//#define SUPPORT_FILEFORMAT_JPG 1
//#define SUPPORT_FILEFORMAT_BMP 1
//#define SUPPORT_FILEFORMAT_TGA 1
//#define SUPPORT_FILEFORMAT_JPG 1
#define SUPPORT_FILEFORMAT_GIF 1
//#define SUPPORT_FILEFORMAT_PSD 1
//#define SUPPORT_FILEFORMAT_PSD 1
#define SUPPORT_FILEFORMAT_DDS 1
#define SUPPORT_FILEFORMAT_HDR 1
#define SUPPORT_FILEFORMAT_KTX 1
#define SUPPORT_FILEFORMAT_ASTC 1
//#define SUPPORT_FILEFORMAT_PKM 1
//#define SUPPORT_FILEFORMAT_PVR 1
//#define SUPPORT_FILEFORMAT_KTX 1
//#define SUPPORT_FILEFORMAT_ASTC 1
//#define SUPPORT_FILEFORMAT_PKM 1
//#define SUPPORT_FILEFORMAT_PVR 1
// Support image export functionality (.png, .bmp, .tga, .jpg)
#define SUPPORT_IMAGE_EXPORT 1
@ -193,21 +184,22 @@
#define SUPPORT_FILEFORMAT_OGG 1
#define SUPPORT_FILEFORMAT_XM 1
#define SUPPORT_FILEFORMAT_MOD 1
//#define SUPPORT_FILEFORMAT_FLAC 1
#define SUPPORT_FILEFORMAT_MP3 1
//#define SUPPORT_FILEFORMAT_FLAC 1
// audio: Configuration values
//------------------------------------------------------------------------------------
#define AUDIO_DEVICE_FORMAT ma_format_f32 // Device output format (miniaudio: float-32bit)
#define AUDIO_DEVICE_CHANNELS 2 // Device output channels: stereo
#define AUDIO_DEVICE_SAMPLE_RATE 44100 // Device output sample rate
#define AUDIO_DEVICE_SAMPLE_RATE 0 // Device sample rate (device default)
#define DEFAULT_AUDIO_BUFFER_SIZE 4096 // Default audio buffer size for streaming
#define MAX_AUDIO_BUFFER_POOL_CHANNELS 16 // Maximum number of audio pool channels
//------------------------------------------------------------------------------------
// Module: utils - Configuration Flags
//------------------------------------------------------------------------------------
// Standard file io library (stdio.h) included
#define SUPPORT_STANDARD_FILEIO
// Show TRACELOG() output messages
// NOTE: By default LOG_DEBUG traces not shown
#define SUPPORT_TRACELOG 1
@ -217,6 +209,3 @@
//------------------------------------------------------------------------------------
#define MAX_TRACELOG_MSG_LENGTH 128 // Max length of one trace-log message
#define MAX_UWP_MESSAGES 512 // Max UWP messages to process
#endif //defined(RAYLIB_CMAKE)