Update C sources
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53 changed files with 62247 additions and 9914 deletions
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@ -1,6 +1,8 @@
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package main
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import (
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"fmt"
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"github.com/gen2brain/raylib-go/raylib"
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)
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@ -21,11 +23,14 @@ func main() {
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cubicmap := rl.LoadTextureFromImage(image) // Convert image to texture to display (VRAM)
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mesh := rl.GenMeshCubicmap(*image, rl.NewVector3(1.0, 1.0, 1.0))
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fmt.Printf("%+v\n", mesh)
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model := rl.LoadModelFromMesh(mesh)
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// NOTE: By default each cube is mapped to one part of texture atlas
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texture := rl.LoadTexture("cubicmap_atlas.png") // Load map texture
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model.Material.Maps[rl.MapDiffuse].Texture = texture // Set map diffuse texture
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texture := rl.LoadTexture("cubicmap_atlas.png") // Load map texture
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model.Materials = make([]rl.Material, 1)
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model.Materials[0].Maps[rl.MapDiffuse].Texture = texture // Set map diffuse texture
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mapPosition := rl.NewVector3(-16.0, 0.0, -8.0) // Set model position
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