Merge pull request #406 from Aurora2500/mousebutton_newtype

[rcore] Added MouseButton newtype
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Milan Nikolic 2024-08-26 13:35:53 +02:00 committed by GitHub
commit b4d0c52dc9
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3 changed files with 15 additions and 13 deletions

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@ -1788,23 +1788,23 @@ func SetGamepadMappings(mappings string) int32 {
}
// IsMouseButtonPressed - Check if a mouse button has been pressed once
func IsMouseButtonPressed(button int32) bool {
return isMouseButtonPressed(button)
func IsMouseButtonPressed(button MouseButton) bool {
return isMouseButtonPressed(int32(button))
}
// IsMouseButtonDown - Check if a mouse button is being pressed
func IsMouseButtonDown(button int32) bool {
return isMouseButtonDown(button)
func IsMouseButtonDown(button MouseButton) bool {
return isMouseButtonDown(int32(button))
}
// IsMouseButtonReleased - Check if a mouse button has been released once
func IsMouseButtonReleased(button int32) bool {
return isMouseButtonReleased(button)
func IsMouseButtonReleased(button MouseButton) bool {
return isMouseButtonReleased(int32(button))
}
// IsMouseButtonUp - Check if a mouse button is NOT being pressed
func IsMouseButtonUp(button int32) bool {
return isMouseButtonUp(button)
func IsMouseButtonUp(button MouseButton) bool {
return isMouseButtonUp(int32(button))
}
// GetMouseX - Get mouse position X