More functions implemented
This commit is contained in:
parent
c5cba9a408
commit
b010adb6a2
1 changed files with 208 additions and 105 deletions
|
@ -283,60 +283,60 @@ var checkCollisionLines func(startPos1 uintptr, endPos1 uintptr, startPos2 uintp
|
|||
var checkCollisionPointLine func(point uintptr, p1 uintptr, p2 uintptr, threshold int32) bool
|
||||
var getCollisionRec func(rec uintptr, rec1 uintptr, rec2 uintptr)
|
||||
var loadImage func(img uintptr, fileName string)
|
||||
var loadImageRaw func(fileName string, width int32, height int32, format int32, headerSize int32) Image
|
||||
var loadImageSvg func(fileNameOrString string, width int32, height int32) Image
|
||||
var loadImageAnim func(fileName string, frames []int32) Image
|
||||
var loadImageFromMemory func(fileType string, fileData []byte, dataSize int32) Image
|
||||
var loadImageFromTexture func(texture uintptr) Image
|
||||
var loadImageFromScreen func() Image
|
||||
var loadImageRaw func(img uintptr, fileName string, width int32, height int32, format int32, headerSize int32)
|
||||
var loadImageSvg func(img uintptr, fileNameOrString string, width int32, height int32)
|
||||
var loadImageAnim func(img uintptr, fileName string, frames []int32)
|
||||
var loadImageFromMemory func(img uintptr, fileType string, fileData []byte, dataSize int32)
|
||||
var loadImageFromTexture func(img uintptr, texture uintptr)
|
||||
var loadImageFromScreen func(img uintptr)
|
||||
var isImageReady func(image uintptr) bool
|
||||
var unloadImage func(image uintptr)
|
||||
var exportImage func(image uintptr, fileName string) bool
|
||||
var exportImageToMemory func(image uintptr, fileType string, fileSize []int32) []byte
|
||||
var exportImageToMemory func(image uintptr, fileType string, fileSize *int32) *byte
|
||||
var exportImageAsCode func(image uintptr, fileName string) bool
|
||||
var genImageColor func(width int32, height int32, col uintptr) Image
|
||||
var genImageGradientLinear func(width int32, height int32, direction int32, start uintptr, end uintptr) Image
|
||||
var genImageGradientRadial func(width int32, height int32, density float32, inner uintptr, outer uintptr) Image
|
||||
var genImageGradientSquare func(width int32, height int32, density float32, inner uintptr, outer uintptr) Image
|
||||
var genImageChecked func(width int32, height int32, checksX int32, checksY int32, col1 uintptr, col2 uintptr) Image
|
||||
var genImageWhiteNoise func(width int32, height int32, factor float32) Image
|
||||
var genImagePerlinNoise func(width int32, height int32, offsetX int32, offsetY int32, scale float32) Image
|
||||
var genImageCellular func(width int32, height int32, tileSize int32) Image
|
||||
var genImageText func(width int32, height int32, text string) Image
|
||||
var imageCopy func(image uintptr) Image
|
||||
var imageFromImage func(image uintptr, rec uintptr) Image
|
||||
var imageText func(text string, fontSize int32, col uintptr) Image
|
||||
var imageTextEx func(font uintptr, text string, fontSize float32, spacing float32, tint uintptr) Image
|
||||
var imageFormat func(image uintptr, newFormat int32)
|
||||
var imageToPOT func(image uintptr, fill uintptr)
|
||||
var imageCrop func(image uintptr, crop uintptr)
|
||||
var imageAlphaCrop func(image uintptr, threshold float32)
|
||||
var imageAlphaClear func(image uintptr, col uintptr, threshold float32)
|
||||
var imageAlphaMask func(image uintptr, alphaMask uintptr)
|
||||
var imageAlphaPremultiply func(image uintptr)
|
||||
var imageBlurGaussian func(image uintptr, blurSize int32)
|
||||
var imageResize func(image uintptr, newWidth int32, newHeight int32)
|
||||
var imageResizeNN func(image uintptr, newWidth int32, newHeight int32)
|
||||
var imageResizeCanvas func(image uintptr, newWidth int32, newHeight int32, offsetX int32, offsetY int32, fill uintptr)
|
||||
var imageMipmaps func(image uintptr)
|
||||
var imageDither func(image uintptr, rBpp int32, gBpp int32, bBpp int32, aBpp int32)
|
||||
var imageFlipVertical func(image uintptr)
|
||||
var imageFlipHorizontal func(image uintptr)
|
||||
var imageRotate func(image uintptr, degrees int32)
|
||||
var imageRotateCW func(image uintptr)
|
||||
var imageRotateCCW func(image uintptr)
|
||||
var imageColorTint func(image uintptr, col uintptr)
|
||||
var imageColorInvert func(image uintptr)
|
||||
var imageColorGrayscale func(image uintptr)
|
||||
var imageColorContrast func(image uintptr, contrast float32)
|
||||
var imageColorBrightness func(image uintptr, brightness int32)
|
||||
var imageColorReplace func(image uintptr, col uintptr, replace uintptr)
|
||||
var genImageColor func(image uintptr, width int32, height int32, col uintptr)
|
||||
var genImageGradientLinear func(image uintptr, width int32, height int32, direction int32, start uintptr, end uintptr)
|
||||
var genImageGradientRadial func(image uintptr, width int32, height int32, density float32, inner uintptr, outer uintptr)
|
||||
var genImageGradientSquare func(image uintptr, width int32, height int32, density float32, inner uintptr, outer uintptr)
|
||||
var genImageChecked func(image uintptr, width int32, height int32, checksX int32, checksY int32, col1 uintptr, col2 uintptr)
|
||||
var genImageWhiteNoise func(image uintptr, width int32, height int32, factor float32)
|
||||
var genImagePerlinNoise func(image uintptr, width int32, height int32, offsetX int32, offsetY int32, scale float32)
|
||||
var genImageCellular func(image uintptr, width int32, height int32, tileSize int32)
|
||||
var genImageText func(image uintptr, width int32, height int32, text string)
|
||||
var imageCopy func(retImage uintptr, image uintptr)
|
||||
var imageFromImage func(retImage uintptr, image uintptr, rec uintptr)
|
||||
var imageText func(retImage uintptr, text string, fontSize int32, col uintptr)
|
||||
var imageTextEx func(retImage uintptr, font uintptr, text string, fontSize float32, spacing float32, tint uintptr)
|
||||
var imageFormat func(image *Image, newFormat int32)
|
||||
var imageToPOT func(image *Image, fill uintptr)
|
||||
var imageCrop func(image *Image, crop uintptr)
|
||||
var imageAlphaCrop func(image *Image, threshold float32)
|
||||
var imageAlphaClear func(image *Image, col uintptr, threshold float32)
|
||||
var imageAlphaMask func(image *Image, alphaMask uintptr)
|
||||
var imageAlphaPremultiply func(image *Image)
|
||||
var imageBlurGaussian func(image *Image, blurSize int32)
|
||||
var imageResize func(image *Image, newWidth int32, newHeight int32)
|
||||
var imageResizeNN func(image *Image, newWidth int32, newHeight int32)
|
||||
var imageResizeCanvas func(image *Image, newWidth int32, newHeight int32, offsetX int32, offsetY int32, fill uintptr)
|
||||
var imageMipmaps func(image *Image)
|
||||
var imageDither func(image *Image, rBpp int32, gBpp int32, bBpp int32, aBpp int32)
|
||||
var imageFlipVertical func(image *Image)
|
||||
var imageFlipHorizontal func(image *Image)
|
||||
var imageRotate func(image *Image, degrees int32)
|
||||
var imageRotateCW func(image *Image)
|
||||
var imageRotateCCW func(image *Image)
|
||||
var imageColorTint func(image *Image, col uintptr)
|
||||
var imageColorInvert func(image *Image)
|
||||
var imageColorGrayscale func(image *Image)
|
||||
var imageColorContrast func(image *Image, contrast float32)
|
||||
var imageColorBrightness func(image *Image, brightness int32)
|
||||
var imageColorReplace func(image *Image, col uintptr, replace uintptr)
|
||||
var loadImageColors func(image uintptr) *color.RGBA
|
||||
var loadImagePalette func(image uintptr, maxPaletteSize int32, colorCount []int32) *color.RGBA
|
||||
var unloadImageColors func(colors uintptr)
|
||||
var unloadImagePalette func(colors uintptr)
|
||||
var getImageAlphaBorder func(image uintptr, threshold float32) Rectangle
|
||||
var getImageColor func(image uintptr, x int32, y int32) color.RGBA
|
||||
var loadImagePalette func(image uintptr, maxPaletteSize int32, colorCount *int32) *color.RGBA
|
||||
var unloadImageColors func(colors *color.RGBA)
|
||||
var unloadImagePalette func(colors *color.RGBA)
|
||||
var getImageAlphaBorder func(rec uintptr, image uintptr, threshold float32)
|
||||
var getImageColor func(image uintptr, x int32, y int32) uintptr
|
||||
var imageClearBackground func(dst uintptr, col uintptr)
|
||||
var imageDrawPixel func(dst uintptr, posX int32, posY int32, col uintptr)
|
||||
var imageDrawPixelV func(dst uintptr, position uintptr, col uintptr)
|
||||
|
@ -2472,219 +2472,322 @@ func LoadImage(fileName string) Image {
|
|||
|
||||
// LoadImageRaw - Load image from RAW file data
|
||||
func LoadImageRaw(fileName string, width int32, height int32, format int32, headerSize int32) Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageRaw(uintptr(unsafe.Pointer(&img)), fileName, width, height, format, headerSize)
|
||||
return img
|
||||
}
|
||||
|
||||
// LoadImageSvg - Load image from SVG file data or string with specified size
|
||||
func LoadImageSvg(fileNameOrString string, width int32, height int32) Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageSvg(uintptr(unsafe.Pointer(&img)), fileNameOrString, width, height)
|
||||
return img
|
||||
}
|
||||
|
||||
// LoadImageAnim - Load image sequence from file (frames appended to image.data)
|
||||
func LoadImageAnim(fileName string, frames []int32) Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageAnim(uintptr(unsafe.Pointer(&img)), fileName, frames)
|
||||
return img
|
||||
}
|
||||
|
||||
// LoadImageFromMemory - Load image from memory buffer, fileType refers to extension: i.e. '.png'
|
||||
func LoadImageFromMemory(fileType string, fileData []byte, dataSize int32) Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageFromMemory(uintptr(unsafe.Pointer(&img)), fileType, fileData, dataSize)
|
||||
return img
|
||||
}
|
||||
|
||||
// LoadImageFromTexture - Load image from GPU texture data
|
||||
func LoadImageFromTexture(texture Texture2D) Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageFromTexture(uintptr(unsafe.Pointer(&img)), uintptr(unsafe.Pointer(&texture)))
|
||||
return img
|
||||
}
|
||||
|
||||
// LoadImageFromScreen - Load image from screen buffer and (screenshot)
|
||||
func LoadImageFromScreen() Image {
|
||||
return Image{}
|
||||
var img Image
|
||||
loadImageFromScreen(uintptr(unsafe.Pointer(&img)))
|
||||
return img
|
||||
}
|
||||
|
||||
// IsImageReady - Check if an image is ready
|
||||
func IsImageReady(image Image) bool {
|
||||
return false
|
||||
return isImageReady(uintptr(unsafe.Pointer(&image)))
|
||||
}
|
||||
|
||||
// UnloadImage - Unload image from CPU memory (RAM)
|
||||
func UnloadImage(image Image) {}
|
||||
func UnloadImage(image Image) {
|
||||
unloadImage(uintptr(unsafe.Pointer(&image)))
|
||||
}
|
||||
|
||||
// ExportImage - Export image data to file, returns true on success
|
||||
func ExportImage(image Image, fileName string) bool {
|
||||
return false
|
||||
return exportImage(uintptr(unsafe.Pointer(&image)), fileName)
|
||||
}
|
||||
|
||||
// ExportImageToMemory - Export image to memory buffer
|
||||
func ExportImageToMemory(image Image, fileType string, fileSize []int32) []byte {
|
||||
return nil
|
||||
func ExportImageToMemory(image Image, fileType string) []byte {
|
||||
var fileSize int32
|
||||
ret := exportImageToMemory(uintptr(unsafe.Pointer(&image)), fileType, &fileSize)
|
||||
return unsafe.Slice(ret, fileSize)
|
||||
}
|
||||
|
||||
// ExportImageAsCode - Export image as code file defining an array of bytes, returns true on success
|
||||
func ExportImageAsCode(image Image, fileName string) bool {
|
||||
return false
|
||||
return exportImageAsCode(uintptr(unsafe.Pointer(&image)), fileName)
|
||||
}
|
||||
|
||||
// GenImageColor - Generate image: plain color
|
||||
func GenImageColor(width int32, height int32, col color.RGBA) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageColor(uintptr(unsafe.Pointer(&image)), width, height, *(*uintptr)(unsafe.Pointer(&col)))
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageGradientLinear - Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient
|
||||
func GenImageGradientLinear(width int32, height int32, direction int32, start color.RGBA, end color.RGBA) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageGradientLinear(uintptr(unsafe.Pointer(&image)), width, height, direction, *(*uintptr)(unsafe.Pointer(&start)), *(*uintptr)(unsafe.Pointer(&end)))
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageGradientRadial - Generate image: radial gradient
|
||||
func GenImageGradientRadial(width int32, height int32, density float32, inner color.RGBA, outer color.RGBA) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageGradientRadial(uintptr(unsafe.Pointer(&image)), width, height, density, *(*uintptr)(unsafe.Pointer(&inner)), *(*uintptr)(unsafe.Pointer(&outer)))
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageGradientSquare - Generate image: square gradient
|
||||
func GenImageGradientSquare(width int32, height int32, density float32, inner color.RGBA, outer color.RGBA) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageGradientSquare(uintptr(unsafe.Pointer(&image)), width, height, density, *(*uintptr)(unsafe.Pointer(&inner)), *(*uintptr)(unsafe.Pointer(&outer)))
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageChecked - Generate image: checked
|
||||
func GenImageChecked(width int32, height int32, checksX int32, checksY int32, col1 color.RGBA, col2 color.RGBA) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageChecked(uintptr(unsafe.Pointer(&image)), width, height, checksX, checksY, *(*uintptr)(unsafe.Pointer(&col1)), *(*uintptr)(unsafe.Pointer(&col2)))
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageWhiteNoise - Generate image: white noise
|
||||
func GenImageWhiteNoise(width int32, height int32, factor float32) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageWhiteNoise(uintptr(unsafe.Pointer(&image)), width, height, factor)
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImagePerlinNoise - Generate image: perlin noise
|
||||
func GenImagePerlinNoise(width int32, height int32, offsetX int32, offsetY int32, scale float32) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImagePerlinNoise(uintptr(unsafe.Pointer(&image)), width, height, offsetX, offsetY, scale)
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageCellular - Generate image: cellular algorithm, bigger tileSize means bigger cells
|
||||
func GenImageCellular(width int32, height int32, tileSize int32) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageCellular(uintptr(unsafe.Pointer(&image)), width, height, tileSize)
|
||||
return image
|
||||
}
|
||||
|
||||
// GenImageText - Generate image: grayscale image from text data
|
||||
func GenImageText(width int32, height int32, text string) Image {
|
||||
return Image{}
|
||||
var image Image
|
||||
genImageText(uintptr(unsafe.Pointer(&image)), width, height, text)
|
||||
return image
|
||||
}
|
||||
|
||||
// ImageCopy - Create an image duplicate (useful for transformations)
|
||||
func ImageCopy(image Image) Image {
|
||||
return Image{}
|
||||
var retImage Image
|
||||
imageCopy(uintptr(unsafe.Pointer(&retImage)), uintptr(unsafe.Pointer(&image)))
|
||||
return retImage
|
||||
}
|
||||
|
||||
// ImageFromImage - Create an image from another image piece
|
||||
func ImageFromImage(image Image, rec Rectangle) Image {
|
||||
return Image{}
|
||||
var retImage Image
|
||||
imageFromImage(uintptr(unsafe.Pointer(&retImage)), uintptr(unsafe.Pointer(&image)), uintptr(unsafe.Pointer(&rec)))
|
||||
return retImage
|
||||
}
|
||||
|
||||
// ImageText - Create an image from text (default font)
|
||||
func ImageText(text string, fontSize int32, col color.RGBA) Image {
|
||||
return Image{}
|
||||
var retImage Image
|
||||
imageText(uintptr(unsafe.Pointer(&retImage)), text, fontSize, *(*uintptr)(unsafe.Pointer(&col)))
|
||||
return retImage
|
||||
}
|
||||
|
||||
// ImageTextEx - Create an image from text (custom sprite font)
|
||||
func ImageTextEx(font Font, text string, fontSize float32, spacing float32, tint color.RGBA) Image {
|
||||
return Image{}
|
||||
var retImage Image
|
||||
imageTextEx(uintptr(unsafe.Pointer(&retImage)), uintptr(unsafe.Pointer(&font)), text, fontSize, spacing, *(*uintptr)(unsafe.Pointer(&tint)))
|
||||
return retImage
|
||||
}
|
||||
|
||||
// ImageFormat - Convert image data to desired format
|
||||
func ImageFormat(image *Image, newFormat int32) {}
|
||||
func ImageFormat(image *Image, newFormat int32) {
|
||||
imageFormat(image, newFormat)
|
||||
}
|
||||
|
||||
// ImageToPOT - Convert image to POT (power-of-two)
|
||||
func ImageToPOT(image *Image, fill color.RGBA) {}
|
||||
func ImageToPOT(image *Image, fill color.RGBA) {
|
||||
imageToPOT(image, *(*uintptr)(unsafe.Pointer(&fill)))
|
||||
}
|
||||
|
||||
// ImageCrop - Crop an image to a defined rectangle
|
||||
func ImageCrop(image *Image, crop Rectangle) {}
|
||||
func ImageCrop(image *Image, crop Rectangle) {
|
||||
imageCrop(image, uintptr(unsafe.Pointer(&crop)))
|
||||
}
|
||||
|
||||
// ImageAlphaCrop - Crop image depending on alpha value
|
||||
func ImageAlphaCrop(image *Image, threshold float32) {}
|
||||
func ImageAlphaCrop(image *Image, threshold float32) {
|
||||
imageAlphaCrop(image, threshold)
|
||||
}
|
||||
|
||||
// ImageAlphaClear - Clear alpha channel to desired color
|
||||
func ImageAlphaClear(image *Image, col color.RGBA, threshold float32) {}
|
||||
func ImageAlphaClear(image *Image, col color.RGBA, threshold float32) {
|
||||
imageAlphaClear(image, *(*uintptr)(unsafe.Pointer(&col)), threshold)
|
||||
}
|
||||
|
||||
// ImageAlphaMask - Apply alpha mask to image
|
||||
func ImageAlphaMask(image *Image, alphaMask Image) {}
|
||||
func ImageAlphaMask(image *Image, alphaMask Image) {
|
||||
imageAlphaMask(image, uintptr(unsafe.Pointer(&alphaMask)))
|
||||
}
|
||||
|
||||
// ImageAlphaPremultiply - Premultiply alpha channel
|
||||
func ImageAlphaPremultiply(image *Image) {}
|
||||
func ImageAlphaPremultiply(image *Image) {
|
||||
imageAlphaPremultiply(image)
|
||||
}
|
||||
|
||||
// ImageBlurGaussian - Apply Gaussian blur using a box blur approximation
|
||||
func ImageBlurGaussian(image *Image, blurSize int32) {}
|
||||
func ImageBlurGaussian(image *Image, blurSize int32) {
|
||||
imageBlurGaussian(image, blurSize)
|
||||
}
|
||||
|
||||
// ImageResize - Resize image (Bicubic scaling algorithm)
|
||||
func ImageResize(image *Image, newWidth int32, newHeight int32) {}
|
||||
func ImageResize(image *Image, newWidth int32, newHeight int32) {
|
||||
imageResize(image, newWidth, newHeight)
|
||||
}
|
||||
|
||||
// ImageResizeNN - Resize image (Nearest-Neighbor scaling algorithm)
|
||||
func ImageResizeNN(image *Image, newWidth int32, newHeight int32) {}
|
||||
func ImageResizeNN(image *Image, newWidth int32, newHeight int32) {
|
||||
imageResizeNN(image, newWidth, newHeight)
|
||||
}
|
||||
|
||||
// ImageResizeCanvas - Resize canvas and fill with color
|
||||
func ImageResizeCanvas(image *Image, newWidth int32, newHeight int32, offsetX int32, offsetY int32, fill color.RGBA) {
|
||||
imageResizeCanvas(image, newWidth, newHeight, offsetX, offsetY, *(*uintptr)(unsafe.Pointer(&fill)))
|
||||
}
|
||||
|
||||
// ImageMipmaps - Compute all mipmap levels for a provided image
|
||||
func ImageMipmaps(image *Image) {}
|
||||
func ImageMipmaps(image *Image) {
|
||||
imageMipmaps(image)
|
||||
}
|
||||
|
||||
// ImageDither - Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
|
||||
func ImageDither(image *Image, rBpp int32, gBpp int32, bBpp int32, aBpp int32) {}
|
||||
func ImageDither(image *Image, rBpp int32, gBpp int32, bBpp int32, aBpp int32) {
|
||||
imageDither(image, rBpp, gBpp, bBpp, aBpp)
|
||||
}
|
||||
|
||||
// ImageFlipVertical - Flip image vertically
|
||||
func ImageFlipVertical(image *Image) {}
|
||||
func ImageFlipVertical(image *Image) {
|
||||
imageFlipVertical(image)
|
||||
}
|
||||
|
||||
// ImageFlipHorizontal - Flip image horizontally
|
||||
func ImageFlipHorizontal(image *Image) {}
|
||||
func ImageFlipHorizontal(image *Image) {
|
||||
imageFlipHorizontal(image)
|
||||
}
|
||||
|
||||
// ImageRotate - Rotate image by input angle in degrees (-359 to 359)
|
||||
func ImageRotate(image *Image, degrees int32) {}
|
||||
func ImageRotate(image *Image, degrees int32) {
|
||||
imageRotate(image, degrees)
|
||||
}
|
||||
|
||||
// ImageRotateCW - Rotate image clockwise 90deg
|
||||
func ImageRotateCW(image *Image) {}
|
||||
func ImageRotateCW(image *Image) {
|
||||
imageRotateCW(image)
|
||||
}
|
||||
|
||||
// ImageRotateCCW - Rotate image counter-clockwise 90deg
|
||||
func ImageRotateCCW(image *Image) {}
|
||||
func ImageRotateCCW(image *Image) {
|
||||
imageRotateCCW(image)
|
||||
}
|
||||
|
||||
// ImageColorTint - Modify image color: tint
|
||||
func ImageColorTint(image *Image, col color.RGBA) {}
|
||||
func ImageColorTint(image *Image, col color.RGBA) {
|
||||
imageColorTint(image, *(*uintptr)(unsafe.Pointer(&col)))
|
||||
}
|
||||
|
||||
// ImageColorInvert - Modify image color: invert
|
||||
func ImageColorInvert(image *Image) {}
|
||||
func ImageColorInvert(image *Image) {
|
||||
imageColorInvert(image)
|
||||
}
|
||||
|
||||
// ImageColorGrayscale - Modify image color: grayscale
|
||||
func ImageColorGrayscale(image *Image) {}
|
||||
func ImageColorGrayscale(image *Image) {
|
||||
imageColorGrayscale(image)
|
||||
}
|
||||
|
||||
// ImageColorContrast - Modify image color: contrast (-100 to 100)
|
||||
func ImageColorContrast(image *Image, contrast float32) {}
|
||||
func ImageColorContrast(image *Image, contrast float32) {
|
||||
imageColorContrast(image, contrast)
|
||||
}
|
||||
|
||||
// ImageColorBrightness - Modify image color: brightness (-255 to 255)
|
||||
func ImageColorBrightness(image *Image, brightness int32) {}
|
||||
func ImageColorBrightness(image *Image, brightness int32) {
|
||||
imageColorBrightness(image, brightness)
|
||||
}
|
||||
|
||||
// ImageColorReplace - Modify image color: replace color
|
||||
func ImageColorReplace(image *Image, col color.RGBA, replace color.RGBA) {}
|
||||
func ImageColorReplace(image *Image, col color.RGBA, replace color.RGBA) {
|
||||
imageColorReplace(image, *(*uintptr)(unsafe.Pointer(&col)), *(*uintptr)(unsafe.Pointer(&replace)))
|
||||
}
|
||||
|
||||
// LoadImageColors - Load color data from image as a Color array (RGBA - 32bit)
|
||||
func LoadImageColors(image Image) *color.RGBA {
|
||||
return &color.RGBA{}
|
||||
//
|
||||
// NOTE: Memory allocated should be freed using UnloadImageColors()
|
||||
func LoadImageColors(image Image) []color.RGBA {
|
||||
ret := loadImageColors(uintptr(unsafe.Pointer(&image)))
|
||||
return unsafe.Slice(ret, image.Width*image.Height)
|
||||
}
|
||||
|
||||
// LoadImagePalette - Load colors palette from image as a Color array (RGBA - 32bit)
|
||||
func LoadImagePalette(image Image, maxPaletteSize int32, colorCount []int32) *color.RGBA {
|
||||
return &color.RGBA{}
|
||||
//
|
||||
// NOTE: Memory allocated should be freed using UnloadImagePalette()
|
||||
func LoadImagePalette(image Image, maxPaletteSize int32) []color.RGBA {
|
||||
var colorCount int32
|
||||
ret := loadImagePalette(uintptr(unsafe.Pointer(&image)), maxPaletteSize, &colorCount)
|
||||
return unsafe.Slice(ret, colorCount)
|
||||
}
|
||||
|
||||
// UnloadImageColors - Unload color data loaded with LoadImageColors()
|
||||
func UnloadImageColors(colors *color.RGBA) {}
|
||||
func UnloadImageColors(colors []color.RGBA) {
|
||||
unloadImageColors(unsafe.SliceData(colors))
|
||||
}
|
||||
|
||||
// UnloadImagePalette - Unload colors palette loaded with LoadImagePalette()
|
||||
func UnloadImagePalette(colors *color.RGBA) {}
|
||||
func UnloadImagePalette(colors []color.RGBA) {
|
||||
unloadImagePalette(unsafe.SliceData(colors))
|
||||
}
|
||||
|
||||
// GetImageAlphaBorder - Get image alpha border rectangle
|
||||
func GetImageAlphaBorder(image Image, threshold float32) Rectangle {
|
||||
return Rectangle{}
|
||||
var rec Rectangle
|
||||
getImageAlphaBorder(uintptr(unsafe.Pointer(&rec)), uintptr(unsafe.Pointer(&image)), threshold)
|
||||
return rec
|
||||
}
|
||||
|
||||
// GetImageColor - Get image pixel color at (x, y) position
|
||||
func GetImageColor(image Image, x int32, y int32) color.RGBA {
|
||||
return color.RGBA{}
|
||||
ret := getImageColor(uintptr(unsafe.Pointer(&image)), x, y)
|
||||
return *(*color.RGBA)(unsafe.Pointer(&ret))
|
||||
}
|
||||
|
||||
// ImageClearBackground - Clear image background with given color
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue