Typo
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@ -607,7 +607,7 @@ func (b *Body) Shatter(position raylib.Vector2, force float32) {
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p1 := newBody.Shape.VertexData.Vertices[j]
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nextVertex := 0
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if j+1 < newBody.Shape.VertexData.VertexCount {
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nextIndex = j + 1
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nextVertex = j + 1
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}
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p2 := newBody.Shape.VertexData.Vertices[nextVertex]
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