Update GUI
This commit is contained in:
parent
bb35a40fb1
commit
ab45d642e5
2 changed files with 241 additions and 402 deletions
638
raygui/raygui.go
638
raygui/raygui.go
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@ -84,8 +84,8 @@ const (
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SpinnerPressedSymbolColor
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SpinnerPressedTextColor
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ComboboxPadding
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ComboboxButtonWidth
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ComboboxButtonHeight
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boundsWidth
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boundsHeight
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ComboboxBorderWidth
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ComboboxDefaultBorderColor
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ComboboxDefaultInsideColor
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@ -107,7 +107,7 @@ const (
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CheckboxHoverInsideColor
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CheckboxClickBorderColor
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CheckboxClickInsideColor
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CheckboxStatusActiveColor
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CheckboxDefaultActiveColor
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CheckboxInsideWidth
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TextboxBorderWidth
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TextboxBorderColor
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@ -117,49 +117,12 @@ const (
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TextboxTextFontsize
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)
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// GUI elements states
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// GUI controls states
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const (
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ButtonDefault = iota
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ButtonHover
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ButtonPressed
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ButtonClicked
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)
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// GUI elements states
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const (
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ToggleUnactive = iota
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ToggleHover
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TogglePressed
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ToggleActive
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)
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// GUI elements states
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const (
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ComboboxUnactive = iota
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ComboboxHover
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ComboboxPressed
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ComboboxActive
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)
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// GUI elements states
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const (
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SpinnerDefault = iota
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SpinnerHover
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SpinnerPressed
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)
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// GUI elements states
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const (
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CheckboxStatus = iota
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CheckboxHover
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CheckboxPressed
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)
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// GUI elements states
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const (
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SliderDefault = iota
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SliderHover
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SliderActive
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Disabled = iota
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Normal
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Focused
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Pressed
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)
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// Current GUI style (default light)
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@ -370,8 +333,9 @@ var propertyName = []string{
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// For spinner
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var (
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framesCounter int
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valueSpeed bool
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framesCounter int
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framesCounter2 int
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valueSpeed bool
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)
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// BackgroundColor - Get background color
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@ -384,6 +348,11 @@ func LinesColor() raylib.Color {
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return raylib.GetColor(int32(style[GlobalLinesColor]))
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}
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// TextColor - Get text color for normal state
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func TextColor() raylib.Color {
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return raylib.GetColor(int32(style[GlobalTextColor]))
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}
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// Label - Label element, show text
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func Label(bounds raylib.Rectangle, text string) {
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LabelEx(bounds, text, raylib.GetColor(int32(style[LabelTextColor])), raylib.NewColor(0, 0, 0, 0), raylib.NewColor(0, 0, 0, 0))
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@ -403,15 +372,16 @@ func LabelEx(bounds raylib.Rectangle, text string, textColor, border, inner rayl
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}
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// Draw control
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raylib.DrawRectangleRec(bounds, border)
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raylib.DrawRectangle(bounds.X+int32(style[LabelBorderWidth]), bounds.Y+int32(style[LabelBorderWidth]), bounds.Width-(2*int32(style[LabelBorderWidth])), bounds.Height-(2*int32(style[LabelBorderWidth])), inner)
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, border)
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raylib.DrawRectangleT(bounds.X+int32(style[LabelBorderWidth]), bounds.Y+int32(style[LabelBorderWidth]), bounds.Width-(2*int32(style[LabelBorderWidth])), bounds.Height-(2*int32(style[LabelBorderWidth])), inner)
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(textWidth/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), textColor)
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}
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// Button - Button element, returns true when clicked
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func Button(bounds raylib.Rectangle, text string) bool {
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buttonState := ButtonDefault
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state := Normal
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mousePoint := raylib.GetMousePosition()
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clicked := false
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textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
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textHeight := int32(style[GlobalTextFontsize])
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@ -427,44 +397,39 @@ func Button(bounds raylib.Rectangle, text string) bool {
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if raylib.CheckCollisionPointRec(mousePoint, bounds) {
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if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
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buttonState = ButtonPressed
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state = Pressed
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} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
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buttonState = ButtonClicked
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clicked = true
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} else {
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buttonState = ButtonHover
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state = Focused
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}
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}
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// Draw control
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switch buttonState {
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case ButtonDefault:
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raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ButtonDefaultBorderColor])))
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raylib.DrawRectangle(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonDefaultInsideColor])))
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switch state {
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case Normal:
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ButtonDefaultBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonDefaultInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonDefaultTextColor])))
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break
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case ButtonHover:
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raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ButtonHoverBorderColor])))
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raylib.DrawRectangle(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonHoverInsideColor])))
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case Focused:
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ButtonHoverBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonHoverInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonHoverTextColor])))
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break
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case ButtonPressed:
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raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ButtonPressedBorderColor])))
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raylib.DrawRectangle(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonPressedInsideColor])))
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case Pressed:
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ButtonPressedBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonPressedInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonPressedTextColor])))
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break
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case ButtonClicked:
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raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ButtonPressedBorderColor])))
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raylib.DrawRectangle(bounds.X+int32(style[ButtonBorderWidth]), bounds.Y+int32(style[ButtonBorderWidth]), bounds.Width-(2*int32(style[ButtonBorderWidth])), bounds.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonPressedInsideColor])))
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break
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default:
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break
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}
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if buttonState == ButtonClicked {
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if clicked {
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return true
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}
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@ -472,218 +437,206 @@ func Button(bounds raylib.Rectangle, text string) bool {
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}
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// ToggleButton - Toggle Button element, returns true when active
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func ToggleButton(bounds raylib.Rectangle, text string, toggle bool) bool {
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toggleState := ToggleUnactive
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toggleButton := bounds
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func ToggleButton(bounds raylib.Rectangle, text string, active bool) bool {
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state := Normal
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mousePoint := raylib.GetMousePosition()
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textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
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textHeight := int32(style[GlobalTextFontsize])
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// Update control
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if toggleButton.Width < textWidth {
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toggleButton.Width = textWidth + int32(style[ToggleTextPadding])
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if bounds.Width < textWidth {
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bounds.Width = textWidth + int32(style[ToggleTextPadding])
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}
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if toggleButton.Height < textHeight {
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toggleButton.Height = textHeight + int32(style[ToggleTextPadding])/2
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if bounds.Height < textHeight {
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bounds.Height = textHeight + int32(style[ToggleTextPadding])/2
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}
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if toggle {
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toggleState = ToggleActive
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} else {
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toggleState = ToggleUnactive
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}
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if raylib.CheckCollisionPointRec(mousePoint, toggleButton) {
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if raylib.CheckCollisionPointRec(mousePoint, bounds) {
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if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
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toggleState = TogglePressed
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state = Pressed
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} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
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if toggle {
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toggle = false
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toggleState = ToggleUnactive
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} else {
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toggle = true
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toggleState = ToggleActive
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}
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state = Normal
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active = !active
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} else {
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toggleState = ToggleHover
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state = Focused
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}
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}
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// Draw control
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switch toggleState {
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case ToggleUnactive:
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raylib.DrawRectangleRec(toggleButton, raylib.GetColor(int32(style[ToggleDefaultBorderColor])))
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raylib.DrawRectangle(toggleButton.X+int32(style[ToggleBorderWidth]), toggleButton.Y+int32(style[ToggleBorderWidth]), toggleButton.Width-(2*int32(style[ToggleBorderWidth])), toggleButton.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleDefaultInsideColor])))
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raylib.DrawText(text, toggleButton.X+((toggleButton.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), toggleButton.Y+((toggleButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleDefaultTextColor])))
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switch state {
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case Normal:
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if active {
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleActiveInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleDefaultTextColor])))
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} else {
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ToggleDefaultBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleDefaultInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleDefaultTextColor])))
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}
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break
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case ToggleHover:
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raylib.DrawRectangleRec(toggleButton, raylib.GetColor(int32(style[ToggleHoverBorderColor])))
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raylib.DrawRectangle(toggleButton.X+int32(style[ToggleBorderWidth]), toggleButton.Y+int32(style[ToggleBorderWidth]), toggleButton.Width-(2*int32(style[ToggleBorderWidth])), toggleButton.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleHoverInsideColor])))
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raylib.DrawText(text, toggleButton.X+((toggleButton.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), toggleButton.Y+((toggleButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleHoverTextColor])))
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case Focused:
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ToggleHoverBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleHoverInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleHoverTextColor])))
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break
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case TogglePressed:
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raylib.DrawRectangleRec(toggleButton, raylib.GetColor(int32(style[TogglePressedBorderColor])))
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raylib.DrawRectangle(toggleButton.X+int32(style[ToggleBorderWidth]), toggleButton.Y+int32(style[ToggleBorderWidth]), toggleButton.Width-(2*int32(style[ToggleBorderWidth])), toggleButton.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[TogglePressedInsideColor])))
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raylib.DrawText(text, toggleButton.X+((toggleButton.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), toggleButton.Y+((toggleButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[TogglePressedTextColor])))
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break
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case ToggleActive:
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raylib.DrawRectangleRec(toggleButton, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
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raylib.DrawRectangle(toggleButton.X+int32(style[ToggleBorderWidth]), toggleButton.Y+int32(style[ToggleBorderWidth]), toggleButton.Width-(2*int32(style[ToggleBorderWidth])), toggleButton.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleActiveInsideColor])))
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raylib.DrawText(text, toggleButton.X+((toggleButton.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), toggleButton.Y+((toggleButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleActiveTextColor])))
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case Pressed:
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raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[TogglePressedBorderColor])))
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raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[TogglePressedInsideColor])))
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[TogglePressedTextColor])))
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break
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default:
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break
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}
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return toggle
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return active
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}
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// ToggleGroup - Toggle Group element, returns toggled button index
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func ToggleGroup(bounds raylib.Rectangle, toggleText []string, toggleActive int) int {
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func ToggleGroup(bounds raylib.Rectangle, toggleText []string, active int) int {
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for i := 0; i < len(toggleText); i++ {
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if i == toggleActive {
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if i == active {
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ToggleButton(raylib.NewRectangle(bounds.X+int32(i)*(bounds.Width+int32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], true)
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} else if ToggleButton(raylib.NewRectangle(bounds.X+int32(i)*(bounds.Width+int32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], false) {
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toggleActive = i
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active = i
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}
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}
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return toggleActive
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return active
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}
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// ComboBox - Combo Box element, returns selected item index
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func ComboBox(bounds raylib.Rectangle, comboText []string, comboActive int) int {
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comboBoxState := ComboboxUnactive
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comboBoxButton := bounds
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click := raylib.NewRectangle(bounds.X+bounds.Width+int32(style[ComboboxPadding]), bounds.Y, int32(style[ComboboxButtonWidth]), int32(style[ComboboxButtonHeight]))
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func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
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state := Normal
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clicked := false
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click := raylib.NewRectangle(bounds.X+bounds.Width+int32(style[ComboboxPadding]), bounds.Y, int32(style[boundsWidth]), int32(style[boundsHeight]))
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mousePoint := raylib.GetMousePosition()
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textWidth := int32(0)
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textHeight := int32(style[GlobalTextFontsize])
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comboNum := len(comboText)
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comboCount := len(comboText)
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for i := 0; i < comboNum; i++ {
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if i == comboActive {
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for i := 0; i < comboCount; i++ {
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if i == active {
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// Update control
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textWidth = raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))
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if comboBoxButton.Width < textWidth {
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comboBoxButton.Width = textWidth + int32(style[ToggleTextPadding])
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if bounds.Width < textWidth {
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bounds.Width = textWidth + int32(style[ToggleTextPadding])
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}
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if comboBoxButton.Height < textHeight {
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comboBoxButton.Height = textHeight + int32(style[ToggleTextPadding])/2
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if bounds.Height < textHeight {
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bounds.Height = textHeight + int32(style[ToggleTextPadding])/2
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}
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if raylib.CheckCollisionPointRec(mousePoint, comboBoxButton) || raylib.CheckCollisionPointRec(mousePoint, click) {
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if raylib.CheckCollisionPointRec(mousePoint, bounds) || raylib.CheckCollisionPointRec(mousePoint, click) {
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if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
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comboBoxState = ComboboxPressed
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state = Pressed
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} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
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comboBoxState = ComboboxActive
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clicked = true
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} else {
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comboBoxState = ComboboxHover
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state = Focused
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}
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}
|
||||
|
||||
// Draw control
|
||||
switch comboBoxState {
|
||||
case ComboboxUnactive:
|
||||
raylib.DrawRectangleRec(comboBoxButton, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
|
||||
raylib.DrawRectangle(comboBoxButton.X+int32(style[ComboboxBorderWidth]), comboBoxButton.Y+int32(style[ComboboxBorderWidth]), comboBoxButton.Width-(2*int32(style[ComboboxBorderWidth])), comboBoxButton.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ComboboxBorderWidth]), bounds.Y+int32(style[ComboboxBorderWidth]), bounds.Width-(2*int32(style[ComboboxBorderWidth])), bounds.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(click, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
|
||||
raylib.DrawRectangle(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultListTextColor])))
|
||||
raylib.DrawText(comboText[i], comboBoxButton.X+((comboBoxButton.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), comboBoxButton.Y+((comboBoxButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultTextColor])))
|
||||
raylib.DrawRectangleT(click.X, click.Y, click.Width, click.Height, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
|
||||
raylib.DrawRectangleT(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultListTextColor])))
|
||||
raylib.DrawText(comboText[i], bounds.X+((bounds.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultTextColor])))
|
||||
break
|
||||
case ComboboxHover:
|
||||
raylib.DrawRectangleRec(comboBoxButton, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
|
||||
raylib.DrawRectangle(comboBoxButton.X+int32(style[ComboboxBorderWidth]), comboBoxButton.Y+int32(style[ComboboxBorderWidth]), comboBoxButton.Width-(2*int32(style[ComboboxBorderWidth])), comboBoxButton.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
|
||||
case Focused:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ComboboxBorderWidth]), bounds.Y+int32(style[ComboboxBorderWidth]), bounds.Width-(2*int32(style[ComboboxBorderWidth])), bounds.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(click, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
|
||||
raylib.DrawRectangle(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverListTextColor])))
|
||||
raylib.DrawText(comboText[i], comboBoxButton.X+((comboBoxButton.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), comboBoxButton.Y+((comboBoxButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverTextColor])))
|
||||
raylib.DrawRectangleT(click.X, click.Y, click.Width, click.Height, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
|
||||
raylib.DrawRectangleT(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverListTextColor])))
|
||||
raylib.DrawText(comboText[i], bounds.X+((bounds.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverTextColor])))
|
||||
break
|
||||
case ComboboxPressed:
|
||||
raylib.DrawRectangleRec(comboBoxButton, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
|
||||
raylib.DrawRectangle(comboBoxButton.X+int32(style[ComboboxBorderWidth]), comboBoxButton.Y+int32(style[ComboboxBorderWidth]), comboBoxButton.Width-(2*int32(style[ComboboxBorderWidth])), comboBoxButton.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
|
||||
case Pressed:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ComboboxBorderWidth]), bounds.Y+int32(style[ComboboxBorderWidth]), bounds.Width-(2*int32(style[ComboboxBorderWidth])), bounds.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(click, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
|
||||
raylib.DrawRectangle(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
|
||||
raylib.DrawText(comboText[i], comboBoxButton.X+((comboBoxButton.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), comboBoxButton.Y+((comboBoxButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
|
||||
break
|
||||
case ComboboxActive:
|
||||
raylib.DrawRectangleRec(comboBoxButton, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
|
||||
raylib.DrawRectangle(comboBoxButton.X+int32(style[ComboboxBorderWidth]), comboBoxButton.Y+int32(style[ComboboxBorderWidth]), comboBoxButton.Width-(2*int32(style[ComboboxBorderWidth])), comboBoxButton.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(click, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
|
||||
raylib.DrawRectangle(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", comboActive+1, comboNum), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
|
||||
raylib.DrawText(comboText[i], comboBoxButton.X+((comboBoxButton.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), comboBoxButton.Y+((comboBoxButton.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
|
||||
raylib.DrawRectangleT(click.X, click.Y, click.Width, click.Height, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
|
||||
raylib.DrawRectangleT(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
|
||||
raylib.DrawText(comboText[i], bounds.X+((bounds.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
if clicked {
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ComboboxBorderWidth]), bounds.Y+int32(style[ComboboxBorderWidth]), bounds.Width-(2*int32(style[ComboboxBorderWidth])), bounds.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
|
||||
|
||||
raylib.DrawRectangleT(click.X, click.Y, click.Width, click.Height, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
|
||||
raylib.DrawRectangleT(click.X+int32(style[ComboboxBorderWidth]), click.Y+int32(style[ComboboxBorderWidth]), click.Width-(2*int32(style[ComboboxBorderWidth])), click.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
|
||||
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), click.X+((click.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), click.Y+((click.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
|
||||
raylib.DrawText(comboText[i], bounds.X+((bounds.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if raylib.CheckCollisionPointRec(raylib.GetMousePosition(), bounds) || raylib.CheckCollisionPointRec(raylib.GetMousePosition(), click) {
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) || raylib.CheckCollisionPointRec(mousePoint, click) {
|
||||
if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
|
||||
comboActive++
|
||||
if comboActive >= comboNum {
|
||||
comboActive = 0
|
||||
active++
|
||||
if active >= comboCount {
|
||||
active = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return comboActive
|
||||
return active
|
||||
}
|
||||
|
||||
// CheckBox - Check Box element, returns true when active
|
||||
func CheckBox(bounds raylib.Rectangle, text string, checked bool) bool {
|
||||
checkBoxState := CheckboxStatus
|
||||
func CheckBox(bounds raylib.Rectangle, checked bool) bool {
|
||||
state := Normal
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
|
||||
// Update control
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
checkBoxState = CheckboxPressed
|
||||
state = Pressed
|
||||
} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
|
||||
checkBoxState = CheckboxStatus
|
||||
state = Normal
|
||||
checked = !checked
|
||||
} else {
|
||||
checkBoxState = CheckboxHover
|
||||
state = Focused
|
||||
}
|
||||
}
|
||||
|
||||
// Draw control
|
||||
switch checkBoxState {
|
||||
case CheckboxHover:
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[CheckboxHoverBorderColor])))
|
||||
raylib.DrawRectangle(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxHoverInsideColor])))
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[CheckboxDefaultBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxDefaultInsideColor])))
|
||||
break
|
||||
case CheckboxStatus:
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[CheckboxDefaultBorderColor])))
|
||||
raylib.DrawRectangle(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxDefaultInsideColor])))
|
||||
case Focused:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[CheckboxHoverBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxHoverInsideColor])))
|
||||
break
|
||||
case CheckboxPressed:
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[CheckboxClickBorderColor])))
|
||||
raylib.DrawRectangle(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxClickInsideColor])))
|
||||
case Pressed:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[CheckboxClickBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[ToggleBorderWidth]), bounds.Y+int32(style[ToggleBorderWidth]), bounds.Width-(2*int32(style[ToggleBorderWidth])), bounds.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxClickInsideColor])))
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
if text != "" {
|
||||
raylib.DrawText(text, bounds.X+bounds.Width+2, bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)+1), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[LabelTextColor])))
|
||||
}
|
||||
|
||||
if checked {
|
||||
raylib.DrawRectangle(bounds.X+int32(style[CheckboxInsideWidth]), bounds.Y+int32(style[CheckboxInsideWidth]), bounds.Width-(2*int32(style[CheckboxInsideWidth])), bounds.Height-(2*int32(style[CheckboxInsideWidth])), raylib.GetColor(int32(style[CheckboxStatusActiveColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[CheckboxInsideWidth]), bounds.Y+int32(style[CheckboxInsideWidth]), bounds.Width-(2*int32(style[CheckboxInsideWidth])), bounds.Height-(2*int32(style[CheckboxInsideWidth])), raylib.GetColor(int32(style[CheckboxDefaultActiveColor])))
|
||||
}
|
||||
|
||||
return checked
|
||||
|
@ -692,7 +645,7 @@ func CheckBox(bounds raylib.Rectangle, text string, checked bool) bool {
|
|||
// Slider - Slider element, returns selected value
|
||||
func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
|
||||
sliderPos := float32(0)
|
||||
sliderState := SliderDefault
|
||||
state := Normal
|
||||
|
||||
buttonTravelDistance := float32(0)
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
|
@ -719,13 +672,13 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
|
|||
sliderButton.Y = bounds.Y + int32(style[SliderBorderWidth]) + int32(style[SliderButtonBorderWidth])
|
||||
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
sliderState = SliderHover
|
||||
state = Focused
|
||||
|
||||
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
sliderState = SliderActive
|
||||
state = Pressed
|
||||
}
|
||||
|
||||
if sliderState == SliderActive && raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
if state == Pressed && raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
sliderButton.X = int32(mousePoint.X) - sliderButton.Width/2
|
||||
|
||||
if sliderButton.X <= sliderButtonMinPos {
|
||||
|
@ -737,22 +690,22 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
|
|||
sliderPos = float32(sliderButton.X-sliderButtonMinPos) / buttonTravelDistance
|
||||
}
|
||||
} else {
|
||||
sliderState = SliderDefault
|
||||
state = Normal
|
||||
}
|
||||
|
||||
// Draw control
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[SliderBorderColor])))
|
||||
raylib.DrawRectangle(bounds.X+int32(style[SliderBorderWidth]), bounds.Y+int32(style[SliderBorderWidth]), bounds.Width-(2*int32(style[SliderBorderWidth])), bounds.Height-(2*int32(style[SliderBorderWidth])), raylib.GetColor(int32(style[SliderInsideColor])))
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[SliderBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[SliderBorderWidth]), bounds.Y+int32(style[SliderBorderWidth]), bounds.Width-(2*int32(style[SliderBorderWidth])), bounds.Height-(2*int32(style[SliderBorderWidth])), raylib.GetColor(int32(style[SliderInsideColor])))
|
||||
|
||||
switch sliderState {
|
||||
case SliderDefault:
|
||||
raylib.DrawRectangleRec(sliderButton, raylib.GetColor(int32(style[SliderDefaultColor])))
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderDefaultColor])))
|
||||
break
|
||||
case SliderHover:
|
||||
raylib.DrawRectangleRec(sliderButton, raylib.GetColor(int32(style[SliderHoverColor])))
|
||||
case Focused:
|
||||
raylib.DrawRectangleT(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderHoverColor])))
|
||||
break
|
||||
case SliderActive:
|
||||
raylib.DrawRectangleRec(sliderButton, raylib.GetColor(int32(style[SliderActiveColor])))
|
||||
case Pressed:
|
||||
raylib.DrawRectangleT(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderActiveColor])))
|
||||
break
|
||||
default:
|
||||
break
|
||||
|
@ -763,7 +716,8 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
|
|||
|
||||
// SliderBar - Slider Bar element, returns selected value
|
||||
func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
|
||||
sliderState := SliderDefault
|
||||
state := Normal
|
||||
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
|
||||
fixedValue := float32(0)
|
||||
|
@ -788,10 +742,10 @@ func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float
|
|||
sliderBar.Height = bounds.Height - 2*int32(style[SliderBorderWidth])
|
||||
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
sliderState = SliderHover
|
||||
state = Focused
|
||||
|
||||
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
sliderState = SliderActive
|
||||
state = Pressed
|
||||
|
||||
sliderBar.Width = (int32(mousePoint.X) - bounds.X - int32(style[SliderBorderWidth]))
|
||||
|
||||
|
@ -802,24 +756,24 @@ func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float
|
|||
}
|
||||
}
|
||||
} else {
|
||||
sliderState = SliderDefault
|
||||
state = Normal
|
||||
}
|
||||
|
||||
fixedValue = (float32(sliderBar.Width) * (maxValue - fixedMinValue)) / (float32(bounds.Width) - 2*float32(style[SliderBorderWidth]))
|
||||
|
||||
// Draw control
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[SliderbarBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[SliderbarBorderColor])))
|
||||
raylib.DrawRectangle(bounds.X+int32(style[SliderBorderWidth]), bounds.Y+int32(style[SliderBorderWidth]), bounds.Width-(2*int32(style[SliderBorderWidth])), bounds.Height-(2*int32(style[SliderBorderWidth])), raylib.GetColor(int32(style[SliderbarInsideColor])))
|
||||
|
||||
switch sliderState {
|
||||
case SliderDefault:
|
||||
raylib.DrawRectangleRec(sliderBar, raylib.GetColor(int32(style[SliderbarDefaultColor])))
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarDefaultColor])))
|
||||
break
|
||||
case SliderHover:
|
||||
raylib.DrawRectangleRec(sliderBar, raylib.GetColor(int32(style[SliderbarHoverColor])))
|
||||
case Focused:
|
||||
raylib.DrawRectangleT(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarHoverColor])))
|
||||
break
|
||||
case SliderActive:
|
||||
raylib.DrawRectangleRec(sliderBar, raylib.GetColor(int32(style[SliderbarActiveColor])))
|
||||
case Pressed:
|
||||
raylib.DrawRectangleT(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarActiveColor])))
|
||||
break
|
||||
default:
|
||||
break
|
||||
|
@ -844,18 +798,19 @@ func ProgressBar(bounds raylib.Rectangle, value float32) {
|
|||
progressValue := raylib.NewRectangle(bounds.X+int32(style[ProgressbarBorderWidth]), bounds.Y+int32(style[ProgressbarBorderWidth]), int32(value*float32(bounds.Width-int32(style[ProgressbarBorderWidth])*2)), bounds.Height-(int32(style[ProgressbarBorderWidth])*2))
|
||||
|
||||
// Draw control
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ProgressbarBorderColor])))
|
||||
raylib.DrawRectangleRec(progressBar, raylib.GetColor(int32(style[ProgressbarInsideColor])))
|
||||
raylib.DrawRectangleRec(progressValue, raylib.GetColor(int32(style[ProgressbarProgressColor])))
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ProgressbarBorderColor])))
|
||||
raylib.DrawRectangleT(progressBar.X, progressBar.Y, progressBar.Width, progressBar.Height, raylib.GetColor(int32(style[ProgressbarInsideColor])))
|
||||
raylib.DrawRectangleT(progressValue.X, progressValue.Y, progressValue.Width, progressValue.Height, raylib.GetColor(int32(style[ProgressbarProgressColor])))
|
||||
}
|
||||
|
||||
// Spinner - Spinner element, returns selected value
|
||||
func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
||||
spinnerState := SpinnerDefault
|
||||
state := Normal
|
||||
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
labelBoxBound := raylib.NewRectangle(bounds.X+bounds.Width/4+1, bounds.Y, bounds.Width/2, bounds.Height)
|
||||
leftButtonBound := raylib.NewRectangle(bounds.X, bounds.Y, bounds.Width/4, bounds.Height)
|
||||
rightButtonBound := raylib.NewRectangle(bounds.X+bounds.Width-bounds.Width/4+1, bounds.Y, bounds.Width/4, bounds.Height)
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
|
||||
textWidth := raylib.MeasureText(fmt.Sprintf("%d", value), int32(style[GlobalTextFontsize]))
|
||||
|
||||
|
@ -864,14 +819,14 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
// Update control
|
||||
if raylib.CheckCollisionPointRec(mousePoint, leftButtonBound) || raylib.CheckCollisionPointRec(mousePoint, rightButtonBound) || raylib.CheckCollisionPointRec(mousePoint, labelBoxBound) {
|
||||
if raylib.IsKeyDown(raylib.KeyLeft) {
|
||||
spinnerState = SpinnerPressed
|
||||
state = Pressed
|
||||
buttonSide = 1
|
||||
|
||||
if value > minValue {
|
||||
value--
|
||||
}
|
||||
} else if raylib.IsKeyDown(raylib.KeyRight) {
|
||||
spinnerState = SpinnerPressed
|
||||
state = Pressed
|
||||
buttonSide = 2
|
||||
|
||||
if value < maxValue {
|
||||
|
@ -882,7 +837,7 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
|
||||
if raylib.CheckCollisionPointRec(mousePoint, leftButtonBound) {
|
||||
buttonSide = 1
|
||||
spinnerState = SpinnerHover
|
||||
state = Focused
|
||||
|
||||
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
if !valueSpeed {
|
||||
|
@ -894,7 +849,7 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
framesCounter++
|
||||
}
|
||||
|
||||
spinnerState = SpinnerPressed
|
||||
state = Pressed
|
||||
|
||||
if value > minValue {
|
||||
if framesCounter >= 30 {
|
||||
|
@ -904,7 +859,7 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
}
|
||||
} else if raylib.CheckCollisionPointRec(mousePoint, rightButtonBound) {
|
||||
buttonSide = 2
|
||||
spinnerState = SpinnerHover
|
||||
state = Focused
|
||||
|
||||
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
||||
if !valueSpeed {
|
||||
|
@ -916,7 +871,7 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
framesCounter++
|
||||
}
|
||||
|
||||
spinnerState = SpinnerPressed
|
||||
state = Pressed
|
||||
|
||||
if value < maxValue {
|
||||
if framesCounter >= 30 {
|
||||
|
@ -934,71 +889,71 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
}
|
||||
|
||||
// Draw control
|
||||
switch spinnerState {
|
||||
case SpinnerDefault:
|
||||
raylib.DrawRectangleRec(leftButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(rightButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
|
||||
raylib.DrawRectangleRec(labelBoxBound, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
|
||||
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultTextColor])))
|
||||
break
|
||||
case SpinnerHover:
|
||||
case Focused:
|
||||
if buttonSide == 1 {
|
||||
raylib.DrawRectangleRec(leftButtonBound, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
|
||||
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(rightButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverSymbolColor])))
|
||||
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
} else if buttonSide == 2 {
|
||||
raylib.DrawRectangleRec(leftButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(rightButtonBound, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
|
||||
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
|
||||
|
||||
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverSymbolColor])))
|
||||
}
|
||||
|
||||
raylib.DrawRectangleRec(labelBoxBound, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
|
||||
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverTextColor])))
|
||||
break
|
||||
case SpinnerPressed:
|
||||
case Pressed:
|
||||
if buttonSide == 1 {
|
||||
raylib.DrawRectangleRec(leftButtonBound, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
|
||||
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(rightButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedSymbolColor])))
|
||||
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
} else if buttonSide == 2 {
|
||||
raylib.DrawRectangleRec(leftButtonBound, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
|
||||
raylib.DrawRectangleT(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
|
||||
|
||||
raylib.DrawRectangleRec(rightButtonBound, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
|
||||
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
|
||||
raylib.DrawRectangleT(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
|
||||
|
||||
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
|
||||
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedSymbolColor])))
|
||||
}
|
||||
|
||||
raylib.DrawRectangleRec(labelBoxBound, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
|
||||
raylib.DrawRectangleT(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
|
||||
|
||||
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedTextColor])))
|
||||
break
|
||||
|
@ -1009,22 +964,23 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
|
|||
return value
|
||||
}
|
||||
|
||||
// TextBox - Text Box element, returns input text
|
||||
// TextBox - Text Box element, updates input text
|
||||
func TextBox(bounds raylib.Rectangle, text string) string {
|
||||
state := Normal
|
||||
|
||||
keyBackspaceText := int32(259) // GLFW BACKSPACE: 3 + 256
|
||||
|
||||
initPos := bounds.X + 4
|
||||
letter := int32(-1)
|
||||
framesCounter := 0
|
||||
|
||||
mousePoint := raylib.GetMousePosition()
|
||||
letter := int32(-1)
|
||||
|
||||
// Update control
|
||||
framesCounter++
|
||||
|
||||
letter = raylib.GetKeyPressed()
|
||||
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
state = Focused // NOTE: PRESSED state is not used on this control
|
||||
|
||||
framesCounter2++
|
||||
|
||||
letter = raylib.GetKeyPressed()
|
||||
|
||||
if letter != -1 {
|
||||
if letter == keyBackspaceText {
|
||||
if len(text) > 0 {
|
||||
|
@ -1032,28 +988,32 @@ func TextBox(bounds raylib.Rectangle, text string) string {
|
|||
}
|
||||
} else {
|
||||
if letter >= 32 && letter < 127 {
|
||||
text = text + fmt.Sprintf("%c", letter)
|
||||
text = fmt.Sprintf("%s%c", text, letter)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw control
|
||||
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
|
||||
} else {
|
||||
raylib.DrawRectangleRec(bounds, raylib.GetColor(int32(style[TextboxBorderColor])))
|
||||
}
|
||||
switch state {
|
||||
case Normal:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[TextboxBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[TextboxBorderWidth]), bounds.Y+int32(style[TextboxBorderWidth]), bounds.Width-(int32(style[TextboxBorderWidth])*2), bounds.Height-(int32(style[TextboxBorderWidth])*2), raylib.GetColor(int32(style[TextboxInsideColor])))
|
||||
raylib.DrawText(text, bounds.X+2, bounds.Y+int32(style[TextboxBorderWidth])+bounds.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), raylib.GetColor(int32(style[TextboxTextColor])))
|
||||
break
|
||||
case Focused:
|
||||
raylib.DrawRectangleT(bounds.X, bounds.Y, bounds.Width, bounds.Height, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
|
||||
raylib.DrawRectangleT(bounds.X+int32(style[TextboxBorderWidth]), bounds.Y+int32(style[TextboxBorderWidth]), bounds.Width-(int32(style[TextboxBorderWidth])*2), bounds.Height-(int32(style[TextboxBorderWidth])*2), raylib.GetColor(int32(style[TextboxInsideColor])))
|
||||
raylib.DrawText(text, bounds.X+2, bounds.Y+int32(style[TextboxBorderWidth])+bounds.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), raylib.GetColor(int32(style[TextboxTextColor])))
|
||||
|
||||
raylib.DrawRectangle(bounds.X+int32(style[TextboxBorderWidth]), bounds.Y+int32(style[TextboxBorderWidth]), bounds.Width-(int32(style[TextboxBorderWidth])*2), bounds.Height-(int32(style[TextboxBorderWidth])*2), raylib.GetColor(int32(style[TextboxInsideColor])))
|
||||
|
||||
for i := 0; i < len(text); i++ {
|
||||
raylib.DrawText(fmt.Sprintf("%c", text[i]), initPos, bounds.Y+int32(style[TextboxTextFontsize]), int32(style[TextboxTextFontsize]), raylib.GetColor(int32(style[TextboxTextColor])))
|
||||
initPos += (raylib.MeasureText(fmt.Sprintf("%c", text[i]), int32(style[GlobalTextFontsize])) + 2)
|
||||
}
|
||||
|
||||
if (framesCounter/20)%2 == 0 && raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
raylib.DrawRectangle(initPos+2, bounds.Y+5, 1, 20, raylib.GetColor(int32(style[TextboxLineColor])))
|
||||
if (framesCounter2/20)%2 == 0 && raylib.CheckCollisionPointRec(mousePoint, bounds) {
|
||||
raylib.DrawRectangleT(bounds.X+4+raylib.MeasureText(text, int32(style[GlobalTextFontsize])), bounds.Y+2, 1, bounds.Height-4, raylib.GetColor(int32(style[TextboxLineColor])))
|
||||
}
|
||||
break
|
||||
case Pressed:
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
return text
|
||||
|
@ -1110,132 +1070,10 @@ func LoadGuiStyle(fileName string) {
|
|||
|
||||
// SetStyleProperty - Set one style property
|
||||
func SetStyleProperty(guiProperty Property, value int64) {
|
||||
numColorSamples := 10
|
||||
|
||||
if guiProperty == GlobalBaseColor {
|
||||
baseColor := raylib.GetColor(int32(value))
|
||||
fadeColor := make([]raylib.Color, numColorSamples)
|
||||
|
||||
for i := 0; i < numColorSamples; i++ {
|
||||
fadeColor[i] = colorMultiply(baseColor, 1.0-float32(i)/float32(numColorSamples-1))
|
||||
}
|
||||
|
||||
style[GlobalBaseColor] = value
|
||||
style[GlobalBackgroundColor] = int64(raylib.GetHexValue(fadeColor[3]))
|
||||
style[ButtonDefaultInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ButtonHoverInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ButtonPressedInsideColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ToggleDefaultInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ToggleHoverInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[TogglePressedInsideColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ToggleActiveInsideColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[SliderInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[SliderDefaultColor] = int64(raylib.GetHexValue(fadeColor[6]))
|
||||
style[SliderHoverColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SliderActiveColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[SliderbarInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[SliderbarDefaultColor] = int64(raylib.GetHexValue(fadeColor[6]))
|
||||
style[SliderbarHoverColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SliderbarActiveColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[SliderbarZeroLineColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ProgressbarInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ProgressbarProgressColor] = int64(raylib.GetHexValue(fadeColor[6]))
|
||||
style[SpinnerLabelInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[SpinnerDefaultButtonInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[SpinnerHoverButtonInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[SpinnerPressedButtonInsideColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ComboboxDefaultInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ComboboxHoverInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ComboboxPressedInsideColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ComboboxPressedListInsideColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[CheckboxDefaultInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[CheckboxClickInsideColor] = int64(raylib.GetHexValue(fadeColor[6]))
|
||||
style[CheckboxStatusActiveColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[TextboxInsideColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
} else if guiProperty == GlobalBorderColor {
|
||||
baseColor := raylib.GetColor(int32(value))
|
||||
fadeColor := make([]raylib.Color, numColorSamples)
|
||||
|
||||
for i := 0; i < numColorSamples; i++ {
|
||||
fadeColor[i] = colorMultiply(baseColor, 1.0-float32(i)/float32(numColorSamples-1))
|
||||
}
|
||||
|
||||
style[GlobalBorderColor] = value
|
||||
style[ButtonDefaultBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[ButtonHoverBorderColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ButtonPressedBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ToggleDefaultBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[ToggleHoverBorderColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[TogglePressedBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ToggleActiveBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[SliderBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SliderbarBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[ProgressbarBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SpinnerLabelBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SpinnerDefaultButtonBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[SpinnerHoverButtonBorderColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[SpinnerPressedButtonBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ComboboxDefaultBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[ComboboxHoverBorderColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ComboboxPressedBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ComboboxPressedListBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[CheckboxDefaultBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
style[CheckboxHoverBorderColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[CheckboxClickBorderColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[TextboxBorderColor] = int64(raylib.GetHexValue(fadeColor[7]))
|
||||
} else if guiProperty == GlobalTextColor {
|
||||
baseColor := raylib.GetColor(int32(value))
|
||||
fadeColor := make([]raylib.Color, numColorSamples)
|
||||
|
||||
for i := 0; i < numColorSamples; i++ {
|
||||
fadeColor[i] = colorMultiply(baseColor, 1.0-float32(i)/float32(numColorSamples-1))
|
||||
}
|
||||
|
||||
style[GlobalTextColor] = value
|
||||
style[LabelTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ButtonDefaultTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ButtonHoverTextColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ButtonPressedTextColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ToggleDefaultTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ToggleHoverTextColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[TogglePressedTextColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ToggleActiveTextColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[SpinnerDefaultSymbolColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[SpinnerDefaultTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[SpinnerHoverSymbolColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[SpinnerHoverTextColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[SpinnerPressedSymbolColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[SpinnerPressedTextColor] = int64(raylib.GetHexValue(fadeColor[5]))
|
||||
style[ComboboxDefaultTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ComboboxDefaultListTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[ComboboxHoverTextColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ComboboxHoverListTextColor] = int64(raylib.GetHexValue(fadeColor[8]))
|
||||
style[ComboboxPressedTextColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[ComboboxPressedListTextColor] = int64(raylib.GetHexValue(fadeColor[4]))
|
||||
style[TextboxTextColor] = int64(raylib.GetHexValue(fadeColor[9]))
|
||||
style[TextboxLineColor] = int64(raylib.GetHexValue(fadeColor[6]))
|
||||
} else {
|
||||
style[guiProperty] = value
|
||||
}
|
||||
style[guiProperty] = value
|
||||
}
|
||||
|
||||
// GetStyleProperty - Get one style property
|
||||
func GetStyleProperty(guiProperty Property) int64 {
|
||||
return style[int(guiProperty)]
|
||||
}
|
||||
|
||||
func colorMultiply(baseColor raylib.Color, value float32) raylib.Color {
|
||||
multColor := baseColor
|
||||
|
||||
if value > 1.0 {
|
||||
value = 1.0
|
||||
} else if value < 0.0 {
|
||||
value = 0.0
|
||||
}
|
||||
|
||||
multColor.R += uint8((255 - float32(multColor.R)) * value)
|
||||
multColor.G += uint8((255 - float32(multColor.G)) * value)
|
||||
multColor.B += uint8((255 - float32(multColor.B)) * value)
|
||||
|
||||
return multColor
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue