Rename variable
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4 changed files with 25 additions and 24 deletions
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@ -949,7 +949,7 @@ RLAPI Wave LoadWave(const char *fileName); // Load wa
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RLAPI Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels); // Load wave data from raw array data
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RLAPI Sound LoadSound(const char *fileName); // Load sound from file
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RLAPI Sound LoadSoundFromWave(Wave wave); // Load sound from wave data
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RLAPI void UpdateSound(Sound sound, const void *data, int numSamples);// Update sound buffer with new data
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RLAPI void UpdateSound(Sound sound, const void *data, int samplesCount);// Update sound buffer with new data
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RLAPI void UnloadWave(Wave wave); // Unload wave data
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RLAPI void UnloadSound(Sound sound); // Unload sound
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RLAPI void PlaySound(Sound sound); // Play a sound
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@ -980,7 +980,7 @@ RLAPI float GetMusicTimePlayed(Music music); // Get cur
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RLAPI AudioStream InitAudioStream(unsigned int sampleRate,
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unsigned int sampleSize,
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unsigned int channels); // Init audio stream (to stream raw audio pcm data)
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RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int numSamples); // Update audio stream buffers with data
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RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
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RLAPI void CloseAudioStream(AudioStream stream); // Close audio stream and free memory
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RLAPI bool IsAudioBufferProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
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RLAPI void PlayAudioStream(AudioStream stream); // Play audio stream
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