ToggleGroup cleanup [minor]
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e30bdc3edc
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a9c43af1bc
1 changed files with 3 additions and 2 deletions
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@ -4,10 +4,11 @@ import "github.com/gen2brain/raylib-go/raylib"
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// ToggleGroup - Toggle Group element, returns toggled button index
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// ToggleGroup - Toggle Group element, returns toggled button index
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func ToggleGroup(bounds rl.Rectangle, toggleText []string, active int) int {
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func ToggleGroup(bounds rl.Rectangle, toggleText []string, active int) int {
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padding := float32(style[TogglegroupPadding])
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for i := 0; i < len(toggleText); i++ {
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for i := 0; i < len(toggleText); i++ {
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if i == active {
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if i == active {
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ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], true)
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ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+padding), bounds.Y, bounds.Width, bounds.Height), toggleText[i], true)
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} else if ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], false) {
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} else if ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+padding), bounds.Y, bounds.Width, bounds.Height), toggleText[i], false) {
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active = i
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active = i
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}
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}
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}
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}
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