variadic parameter for runesNumber in LoadFontEx

This commit is contained in:
Oleksandr Kryvonos 2024-02-25 12:18:39 +01:00
parent a490f10c86
commit a870a09894
2 changed files with 10 additions and 14 deletions

View file

@ -2829,9 +2829,12 @@ func LoadFont(fileName string) Font {
}
// LoadFontEx - Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont
func LoadFontEx(fileName string, fontSize int32, codepoints []rune) Font {
func LoadFontEx(fileName string, fontSize int32, codepoints []rune, runesNumber ...int32) Font {
var font Font
codepointCount := int32(len(codepoints))
if len(runesNumber) > 0 {
codepointCount = int32(runesNumber[0])
}
loadFontEx(uintptr(unsafe.Pointer(&font)), fileName, fontSize, codepoints, codepointCount)
return font
}