variadic parameter for runesNumber in LoadFontEx
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2 changed files with 10 additions and 14 deletions
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@ -2829,9 +2829,12 @@ func LoadFont(fileName string) Font {
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}
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// LoadFontEx - Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont
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func LoadFontEx(fileName string, fontSize int32, codepoints []rune) Font {
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func LoadFontEx(fileName string, fontSize int32, codepoints []rune, runesNumber ...int32) Font {
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var font Font
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codepointCount := int32(len(codepoints))
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if len(runesNumber) > 0 {
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codepointCount = int32(runesNumber[0])
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}
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loadFontEx(uintptr(unsafe.Pointer(&font)), fileName, fontSize, codepoints, codepointCount)
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return font
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}
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