Update C sources, add new functions

This commit is contained in:
Milan Nikolic 2018-05-06 09:34:11 +02:00
parent e6a1abb290
commit a6d36a3699
98 changed files with 7964 additions and 2985 deletions

View file

@ -95,8 +95,8 @@ func main() {
if mouseTail[i].Active {
raylib.DrawTexturePro(
smoke,
raylib.NewRectangle(0, 0, smoke.Width, smoke.Height),
raylib.NewRectangle(int32(mouseTail[i].Position.X), int32(mouseTail[i].Position.Y), smoke.Width*int32(mouseTail[i].Size), smoke.Height*int32(mouseTail[i].Size)),
raylib.NewRectangle(0, 0, float32(smoke.Width), float32(smoke.Height)),
raylib.NewRectangle(mouseTail[i].Position.X, mouseTail[i].Position.Y, float32(smoke.Width)*mouseTail[i].Size, float32(smoke.Height)*mouseTail[i].Size),
raylib.NewVector2(float32(smoke.Width)*mouseTail[i].Size/2, float32(smoke.Height)*mouseTail[i].Size/2),
mouseTail[i].Rotation,
raylib.Fade(mouseTail[i].Color, mouseTail[i].Alpha),