Update C sources, add new functions

This commit is contained in:
Milan Nikolic 2018-05-06 09:34:11 +02:00
parent e6a1abb290
commit a6d36a3699
98 changed files with 7964 additions and 2985 deletions

View file

@ -14,8 +14,8 @@ func main() {
msgTtf := "THIS SPRITE FONT has been GENERATED from a TTF"
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
fontBm := raylib.LoadSpriteFont("fonts/bmfont.fnt") // BMFont (AngelCode)
fontTtf := raylib.LoadSpriteFont("fonts/pixantiqua.ttf") // TTF font
fontBm := raylib.LoadFont("fonts/bmfont.fnt") // BMFont (AngelCode)
fontTtf := raylib.LoadFont("fonts/pixantiqua.ttf") // TTF font
fontPosition := raylib.Vector2{}
@ -35,8 +35,8 @@ func main() {
raylib.EndDrawing()
}
raylib.UnloadSpriteFont(fontBm) // AngelCode SpriteFont unloading
raylib.UnloadSpriteFont(fontTtf) // TTF SpriteFont unloading
raylib.UnloadFont(fontBm) // AngelCode Font unloading
raylib.UnloadFont(fontTtf) // TTF Font unloading
raylib.CloseWindow()
}