Update C sources, add new functions

This commit is contained in:
Milan Nikolic 2018-05-06 09:34:11 +02:00
parent e6a1abb290
commit a6d36a3699
98 changed files with 7964 additions and 2985 deletions

View file

@ -15,6 +15,7 @@ func main() {
camera.Target = raylib.NewVector3(0.0, 0.0, 0.0)
camera.Up = raylib.NewVector3(0.0, 1.0, 0.0)
camera.Fovy = 45.0
camera.Type = raylib.CameraPerspective
playerPosition := raylib.NewVector3(0.0, 1.0, 2.0)
playerSize := raylib.NewVector3(1.0, 2.0, 1.0)
@ -81,7 +82,7 @@ func main() {
raylib.ClearBackground(raylib.RayWhite)
raylib.Begin3dMode(camera)
raylib.BeginMode3D(camera)
// Draw enemy-box
raylib.DrawCube(enemyBoxPos, enemyBoxSize.X, enemyBoxSize.Y, enemyBoxSize.Z, raylib.Gray)
@ -96,7 +97,7 @@ func main() {
raylib.DrawGrid(10, 1.0) // Draw a grid
raylib.End3dMode()
raylib.EndMode3D()
raylib.DrawText("Move player with cursors to collide", 220, 40, 20, raylib.Gray)