Update C sources, add new functions
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98 changed files with 7964 additions and 2985 deletions
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@ -15,6 +15,7 @@ func main() {
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camera.Target = raylib.NewVector3(0.0, 2.0, 0.0)
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camera.Up = raylib.NewVector3(0.0, 1.0, 0.0)
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camera.Fovy = 45.0
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camera.Type = raylib.CameraPerspective
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bill := raylib.LoadTexture("billboard.png") // Our texture billboard
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billPosition := raylib.NewVector3(0.0, 2.0, 0.0) // Position where draw billboard
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@ -30,13 +31,13 @@ func main() {
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raylib.ClearBackground(raylib.RayWhite)
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raylib.Begin3dMode(camera)
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raylib.BeginMode3D(camera)
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raylib.DrawBillboard(camera, bill, billPosition, 2.0, raylib.White)
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raylib.DrawGrid(10, 1.0) // Draw a grid
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raylib.End3dMode()
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raylib.EndMode3D()
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raylib.EndDrawing()
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}
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