Update C sources
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3 changed files with 120 additions and 65 deletions
126
raylib/external/miniaudio.h
vendored
126
raylib/external/miniaudio.h
vendored
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@ -1,6 +1,6 @@
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/*
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Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
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miniaudio - v0.11.19 - 2023-11-04
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miniaudio - v0.11.21 - 2023-11-15
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David Reid - mackron@gmail.com
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@ -3723,7 +3723,7 @@ extern "C" {
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#define MA_VERSION_MAJOR 0
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#define MA_VERSION_MINOR 11
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#define MA_VERSION_REVISION 19
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#define MA_VERSION_REVISION 21
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#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
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#if defined(_MSC_VER) && !defined(__clang__)
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@ -6716,7 +6716,8 @@ typedef enum
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ma_device_notification_type_stopped,
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ma_device_notification_type_rerouted,
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ma_device_notification_type_interruption_began,
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ma_device_notification_type_interruption_ended
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ma_device_notification_type_interruption_ended,
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ma_device_notification_type_unlocked
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} ma_device_notification_type;
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typedef struct
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@ -17820,7 +17821,7 @@ MA_API ma_handle ma_dlopen(ma_log* pLog, const char* filename)
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#ifdef MA_WIN32
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/* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/
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#if !defined(MA_WIN32_UWP)
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#if !defined(MA_WIN32_UWP) || !(defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)))
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handle = (ma_handle)LoadLibraryA(filename);
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#else
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/* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */
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@ -18668,16 +18669,11 @@ static void ma_device__on_notification_rerouted(ma_device* pDevice)
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}
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#endif
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/* Interruptions are only used on some platforms. */
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#if defined(MA_APPLE_MOBILE)
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static void ma_device__on_notification_interruption_began(ma_device* pDevice)
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#if defined(MA_EMSCRIPTEN)
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EMSCRIPTEN_KEEPALIVE
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void ma_device__on_notification_unlocked(ma_device* pDevice)
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{
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ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
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}
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static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
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{
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ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
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ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_unlocked));
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}
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#endif
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@ -23511,6 +23507,39 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
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MA_ZERO_OBJECT(&pContext->wasapi);
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#if defined(MA_WIN32_UWP)
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{
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/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
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pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
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if (pContext->wasapi.hMMDevapi) {
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pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
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if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
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ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
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return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
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}
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} else {
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return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
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}
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}
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#endif
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/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
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pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
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if (pContext->wasapi.hAvrt) {
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pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
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pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
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/* If either function could not be found, disable use of avrt entirely. */
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if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
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pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
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pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
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ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
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pContext->wasapi.hAvrt = NULL;
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}
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}
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/*
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Annoyingly, WASAPI does not allow you to release an IAudioClient object from a different thread
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than the one that retrieved it with GetService(). This can result in a deadlock in two
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@ -23554,41 +23583,6 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
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ma_mutex_uninit(&pContext->wasapi.commandLock);
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return result;
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}
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#if defined(MA_WIN32_UWP)
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{
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/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
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pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
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if (pContext->wasapi.hMMDevapi) {
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pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
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if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
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ma_semaphore_uninit(&pContext->wasapi.commandSem);
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ma_mutex_uninit(&pContext->wasapi.commandLock);
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ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
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return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
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}
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} else {
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ma_semaphore_uninit(&pContext->wasapi.commandSem);
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ma_mutex_uninit(&pContext->wasapi.commandLock);
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return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
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}
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}
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#endif
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/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
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pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
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if (pContext->wasapi.hAvrt) {
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pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
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pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
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/* If either function could not be found, disable use of avrt entirely. */
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if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
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pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
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pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
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ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
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pContext->wasapi.hAvrt = NULL;
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}
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}
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}
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@ -31884,6 +31878,18 @@ size, allocate a block of memory of that size and then call AudioObjectGetProper
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AudioDeviceID's so just do "dataSize/sizeof(AudioDeviceID)" to know the device count.
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*/
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#if defined(MA_APPLE_MOBILE)
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static void ma_device__on_notification_interruption_began(ma_device* pDevice)
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{
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ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
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}
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static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
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{
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ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
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}
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#endif
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static ma_result ma_result_from_OSStatus(OSStatus status)
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{
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switch (status)
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@ -32800,9 +32806,9 @@ static ma_result ma_find_best_format__coreaudio(ma_context* pContext, AudioObjec
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hasSupportedFormat = MA_FALSE;
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for (iFormat = 0; iFormat < deviceFormatDescriptionCount; ++iFormat) {
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ma_format format;
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ma_result formatResult = ma_format_from_AudioStreamBasicDescription(&pDeviceFormatDescriptions[iFormat].mFormat, &format);
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if (formatResult == MA_SUCCESS && format != ma_format_unknown) {
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ma_format formatFromDescription;
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ma_result formatResult = ma_format_from_AudioStreamBasicDescription(&pDeviceFormatDescriptions[iFormat].mFormat, &formatFromDescription);
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if (formatResult == MA_SUCCESS && formatFromDescription != ma_format_unknown) {
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hasSupportedFormat = MA_TRUE;
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bestDeviceFormatSoFar = pDeviceFormatDescriptions[iFormat].mFormat;
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break;
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@ -39803,6 +39809,7 @@ static ma_result ma_device_uninit__webaudio(ma_device* pDevice)
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*/
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device.webaudio.close();
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device.webaudio = undefined;
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device.pDevice = undefined;
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}, pDevice->webaudio.deviceIndex);
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}
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#endif
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@ -39826,6 +39833,10 @@ static ma_uint32 ma_calculate_period_size_in_frames_from_descriptor__webaudio(co
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*/
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ma_uint32 periodSizeInFrames;
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if (nativeSampleRate == 0) {
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nativeSampleRate = MA_DEFAULT_SAMPLE_RATE;
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}
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if (pDescriptor->periodSizeInFrames == 0) {
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if (pDescriptor->periodSizeInMilliseconds == 0) {
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if (performanceProfile == ma_performance_profile_low_latency) {
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device.scriptNode.connect(device.webaudio.destination);
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}
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device.pDevice = pDevice;
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return miniaudio.track_device(device);
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}, pConfig->deviceType, channels, sampleRate, periodSizeInFrames, pDevice->webaudio.pIntermediaryBuffer, pDevice);
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miniaudio.unlock = function() {
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for(var i = 0; i < miniaudio.devices.length; ++i) {
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var device = miniaudio.devices[i];
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if (device != null && device.webaudio != null && device.state === 2 /* ma_device_state_started */) {
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device.webaudio.resume();
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if (device != null &&
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device.webaudio != null &&
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device.state === window.miniaudio.device_state.started) {
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device.webaudio.resume().then(() => {
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Module._ma_device__on_notification_unlocked(device.pDevice);
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},
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(error) => {console.error("Failed to resume audiocontext", error);
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});
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}
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}
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miniaudio.unlock_event_types.map(function(event_type) {
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@ -73,7 +73,7 @@ static PlatformData platform = { 0 }; // Platform specific data
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//----------------------------------------------------------------------------------
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// Local Variables Definition
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//----------------------------------------------------------------------------------
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#define SCANCODE_MAPPED_NUM 100
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#define SCANCODE_MAPPED_NUM 232
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static const KeyboardKey ScancodeToKey[SCANCODE_MAPPED_NUM] = {
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KEY_NULL, // SDL_SCANCODE_UNKNOWN
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0,
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KEY_KP_8, // SDL_SCANCODE_KP_8
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KEY_KP_9, // SDL_SCANCODE_KP_9
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KEY_KP_0, // SDL_SCANCODE_KP_0
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KEY_KP_DECIMAL // SDL_SCANCODE_KP_PERIOD
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KEY_KP_DECIMAL, // SDL_SCANCODE_KP_PERIOD
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0,
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KEY_LEFT_CONTROL, //SDL_SCANCODE_LCTRL
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KEY_LEFT_SHIFT, //SDL_SCANCODE_LSHIFT
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KEY_LEFT_ALT, //SDL_SCANCODE_LALT
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KEY_LEFT_SUPER, //SDL_SCANCODE_LGUI
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KEY_RIGHT_CONTROL, //SDL_SCANCODE_RCTRL
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KEY_RIGHT_SHIFT, //SDL_SCANCODE_RSHIFT
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KEY_RIGHT_ALT, //SDL_SCANCODE_RALT
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KEY_RIGHT_SUPER //SDL_SCANCODE_RGUI
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};
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static const int CursorsLUT[] = {
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// Check mouse events
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case SDL_MOUSEBUTTONDOWN:
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{
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CORE.Input.Mouse.currentButtonState[event.button.button - 1] = 1;
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// NOTE: SDL2 mouse button order is LEFT, MIDDLE, RIGHT, but raylib uses LEFT, RIGHT, MIDDLE like GLFW
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// The following conditions align SDL with raylib.h MouseButton enum order
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int btn = event.button.button - 1;
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if (btn == 2) btn = 1;
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else if (btn == 1) btn = 2;
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CORE.Input.Mouse.currentButtonState[btn] = 1;
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touchAction = 1;
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gestureUpdate = true;
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} break;
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case SDL_MOUSEBUTTONUP:
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{
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CORE.Input.Mouse.currentButtonState[event.button.button - 1] = 0;
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// NOTE: SDL2 mouse button order is LEFT, MIDDLE, RIGHT, but raylib uses LEFT, RIGHT, MIDDLE like GLFW
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// The following conditions align SDL with raylib.h MouseButton enum order
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int btn = event.button.button - 1;
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if (btn == 2) btn = 1;
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else if (btn == 1) btn = 2;
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CORE.Input.Mouse.currentButtonState[btn] = 0;
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touchAction = 0;
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gestureUpdate = true;
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@ -1725,14 +1725,14 @@ int *LoadRandomSequence(unsigned int count, int min, int max)
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#if defined(SUPPORT_RPRAND_GENERATOR)
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values = rprand_load_sequence(count, min, max);
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#else
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if (count > (abs(max - min) + 1)) return values;
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if (count > ((unsigned int)abs(max - min) + 1)) return values;
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values = (int *)RL_CALLOC(count, sizeof(int));
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int value = 0;
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bool dupValue = false;
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for (int i = 0; i < count;)
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for (int i = 0; i < (int)count;)
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{
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value = (rand()%(abs(max - min) + 1) + min);
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dupValue = false;
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@ -1766,7 +1766,8 @@ void UnloadRandomSequence(int *sequence)
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#endif
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}
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// Takes a screenshot of current screen (saved a .png)
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// Takes a screenshot of current screen
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// NOTE: Provided fileName should not contain paths, saving to working directory
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void TakeScreenshot(const char *fileName)
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{
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#if defined(SUPPORT_MODULE_RTEXTURES)
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@ -1778,12 +1779,13 @@ void TakeScreenshot(const char *fileName)
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Image image = { imgData, (int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y), 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
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char path[512] = { 0 };
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strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, fileName));
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strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, GetFileName(fileName)));
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ExportImage(image, path); // WARNING: Module required: rtextures
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RL_FREE(imgData);
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TRACELOG(LOG_INFO, "SYSTEM: [%s] Screenshot taken successfully", path);
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if (FileExists(path)) TRACELOG(LOG_INFO, "SYSTEM: [%s] Screenshot taken successfully", path);
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else TRACELOG(LOG_WARNING, "SYSTEM: [%s] Screenshot could not be saved", path);
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#else
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TRACELOG(LOG_WARNING,"IMAGE: ExportImage() requires module: rtextures");
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#endif
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@ -1836,10 +1838,10 @@ bool IsFileExtension(const char *fileName, const char *ext)
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{
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#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_TEXT_MANIPULATION)
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int extCount = 0;
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const char **checkExts = TextSplit(ext, ';', &extCount); // WARNING: Module required: rtext
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const char **checkExts = TextSplit(ext, ';', &extCount); // WARNING: Module required: rtext
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char fileExtLower[MAX_FILE_EXTENSION_SIZE + 1] = { 0 };
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strncpy(fileExtLower, TextToLower(fileExt), MAX_FILE_EXTENSION_SIZE); // WARNING: Module required: rtext
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strncpy(fileExtLower, TextToLower(fileExt), MAX_FILE_EXTENSION_SIZE); // WARNING: Module required: rtext
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for (int i = 0; i < extCount; i++)
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{
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