Add asset for js
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parent
3ea6b47140
commit
a0ea8ceabe
6 changed files with 95 additions and 29 deletions
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@ -16,7 +16,6 @@ const char* internal_storage_path;
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import "C"
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import (
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"errors"
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"fmt"
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"io"
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"unsafe"
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@ -100,7 +99,7 @@ func OpenAsset(name string) (Asset, error) {
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a := &asset{C.AAssetManager_open(C.asset_manager, cname, C.AASSET_MODE_UNKNOWN)}
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if a.ptr == nil {
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return nil, errors.New("asset file could not be opened")
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return nil, fmt.Errorf("asset file could not be opened")
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}
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return a, nil
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@ -121,7 +120,7 @@ func (a *asset) Read(p []byte) (n int, err error) {
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func (a *asset) Seek(offset int64, whence int) (int64, error) {
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off := C.AAsset_seek(a.ptr, C.off_t(offset), C.int(whence))
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if off == -1 {
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return 0, errors.New(fmt.Sprintf("bad result for offset=%d, whence=%d", offset, whence))
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return 0, fmt.Errorf("bad result for offset=%d, whence=%d", offset, whence)
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}
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return int64(off), nil
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}
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