commit
96b53871d5
1 changed files with 49 additions and 8 deletions
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@ -61,6 +61,36 @@ func DrawLineBezier(startPos, endPos Vector2, thick float32, col color.RGBA) {
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C.DrawLineBezier(*cstartPos, *cendPos, cthick, *ccolor)
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C.DrawLineBezier(*cstartPos, *cendPos, cthick, *ccolor)
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}
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}
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// DrawLineBezierQuad - Draw line using quadratic bezier curves with a control point
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func DrawLineBezierQuad(startPos Vector2, endPos Vector2, controlPos Vector2, thick float32, col color.RGBA) {
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cstartPos := startPos.cptr()
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cendPos := endPos.cptr()
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ccontrolPos := controlPos.cptr()
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cthick := (C.float)(thick)
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ccolor := colorCptr(col)
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C.DrawLineBezierQuad(*cstartPos, *cendPos, *ccontrolPos, cthick, *ccolor)
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}
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// DrawLineBezierCubic - Draw line using cubic bezier curves with 2 contrl points
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func DrawLineBezierCubic(startPos Vector2, endPos Vector2, startControlPos Vector2, endControlPos Vector2, thick float32, col color.RGBA) {
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cstartPos := startPos.cptr()
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cendPos := endPos.cptr()
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cstartControlPos := startControlPos.cptr()
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cendControlPos := endControlPos.cptr()
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cthick := (C.float)(thick)
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ccolor := colorCptr(col)
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C.DrawLineBezierCubic(*cstartPos, *cendPos, *cstartControlPos, *cendControlPos, cthick, *ccolor)
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}
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// DrawLineStrip - Draw lines sequence
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func DrawLineStrip(points []Vector2, pointCount int32, col color.RGBA) {
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cpoints := (*C.Vector2)(unsafe.Pointer(&points[0]))
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cpointCount := (C.int)(pointCount)
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ccolor := colorCptr(col)
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C.DrawLineStrip(cpoints, cpointCount, *ccolor)
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}
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// DrawCircle - Draw a color-filled circle
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// DrawCircle - Draw a color-filled circle
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func DrawCircle(centerX, centerY int32, radius float32, col color.RGBA) {
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func DrawCircle(centerX, centerY int32, radius float32, col color.RGBA) {
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ccenterX := (C.int)(centerX)
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ccenterX := (C.int)(centerX)
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@ -173,6 +203,14 @@ func DrawRectangle(posX, posY, width, height int32, col color.RGBA) {
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C.DrawRectangle(cposX, cposY, cwidth, cheight, *ccolor)
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C.DrawRectangle(cposX, cposY, cwidth, cheight, *ccolor)
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}
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}
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// DrawRectangleV - Draw a color-filled rectangle (Vector version)
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func DrawRectangleV(position Vector2, size Vector2, col color.RGBA) {
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cposition := position.cptr()
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csize := size.cptr()
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ccolor := colorCptr(col)
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C.DrawRectangleV(*cposition, *csize, *ccolor)
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}
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// DrawRectangleRec - Draw a color-filled rectangle
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// DrawRectangleRec - Draw a color-filled rectangle
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func DrawRectangleRec(rec Rectangle, col color.RGBA) {
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func DrawRectangleRec(rec Rectangle, col color.RGBA) {
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crec := rec.cptr()
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crec := rec.cptr()
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@ -221,14 +259,6 @@ func DrawRectangleGradientEx(rec Rectangle, col1, col2, col3, col4 color.RGBA) {
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C.DrawRectangleGradientEx(*crec, *ccolor1, *ccolor2, *ccolor3, *ccolor4)
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C.DrawRectangleGradientEx(*crec, *ccolor1, *ccolor2, *ccolor3, *ccolor4)
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}
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}
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// DrawRectangleV - Draw a color-filled rectangle (Vector version)
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func DrawRectangleV(position Vector2, size Vector2, col color.RGBA) {
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cposition := position.cptr()
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csize := size.cptr()
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ccolor := colorCptr(col)
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C.DrawRectangleV(*cposition, *csize, *ccolor)
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}
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// DrawRectangleLines - Draw rectangle outline
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// DrawRectangleLines - Draw rectangle outline
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func DrawRectangleLines(posX, posY, width, height int32, col color.RGBA) {
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func DrawRectangleLines(posX, posY, width, height int32, col color.RGBA) {
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cposX := (C.int)(posX)
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cposX := (C.int)(posX)
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@ -320,6 +350,17 @@ func DrawPolyLines(center Vector2, sides int32, radius, rotation float32, col co
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C.DrawPolyLines(*ccenter, csides, cradius, crotation, *ccolor)
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C.DrawPolyLines(*ccenter, csides, cradius, crotation, *ccolor)
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}
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}
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// DrawPolyLinesEx - Draw a polygon outline of n sides with extended parameters
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func DrawPolyLinesEx(center Vector2, sides int32, radius float32, rotation float32, lineThick float32, col color.RGBA) {
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ccenter := center.cptr()
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csides := (C.int)(sides)
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cradius := (C.float)(radius)
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crotation := (C.float)(rotation)
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clineThick := (C.float)(lineThick)
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ccolor := colorCptr(col)
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C.DrawPolyLinesEx(*ccenter, csides, cradius, crotation, clineThick, *ccolor)
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}
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// CheckCollisionRecs - Check collision between two rectangles
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// CheckCollisionRecs - Check collision between two rectangles
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func CheckCollisionRecs(rec1, rec2 Rectangle) bool {
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func CheckCollisionRecs(rec1, rec2 Rectangle) bool {
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crec1 := rec1.cptr()
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crec1 := rec1.cptr()
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